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Difference between revisions of "Template:MMXCM Stats/Boss"

From Mega Man Wiki
Line 21: Line 21:
|drop=Fire Missile (100%), Guard Buster (100%)
|drop=Fire Missile (100%), Guard Buster (100%)
|steal=
|steal=
|attack1=Hippoppo Vulcan
|attack1=Hippo Vulcan
|effect1=
|effect1=8-hit Shot attack.
|attack2=Shark Missile
|attack2=Shark Missile Charge
|effect2=Charges for a turn before launching the Shark Missile.
|effect2=Summons Shark Missile.
|attack3=Heavy Flier
|attack3=Heavy Flier
|effect3=
|effect3=Reduces all LE up to 25%, low hit ratio.
|attack4=Hippo Particle Cannon
|attack4=Hippo Particle Cannon
|effect4=Thunder attack, Bind
|effect4=Thunder Shot attack with Bind chance.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
|note=Head is protected from Shot attacks. Only uses Hippo Particle Cannon when head is destroyed.
}}
}}
Line 47: Line 47:
|water=100%
|water=100%
|thunder=100%
|thunder=100%
|zenny=12
|zenny=0
|exp=0
|exp=12
|fme=6
|fme=6
|drop=
|steal=
|attack1=Explode
|attack1=Explode
|effect1=
|effect1=500 damage to single target.
|note=
}}
}}


Line 78: Line 75:
|steal=Protect +1 (25%), Thunder Guard (25%)
|steal=Protect +1 (25%), Thunder Guard (25%)
|attack1=Standard Strike
|attack1=Standard Strike
|effect1=
|effect1=Thunder Combat attack.
|attack2=Ultra Thunder
|attack2=Ultra Thunder
|effect2=
|effect2=Thunder attack to all.
|attack3=Rolling Assault
|attack3=Rolling Assault
|effect3=Thunder attack
|effect3=Thunder Combat attack, random damage between 100-200%.
|attack4=Lightning Rod
|attack4=Lightning Rod
|effect4=Thunder shot, adds Speed +10, reduces target Speed
|effect4=Thunder Shot attack, reduces Speed by 10% to increase user's Speed by 10%.
|attack5=Shock Nail
|attack5=Shock Nail
|effect5=Thunder attack, Poison
|effect5=Thunder Combat attack, Virus chance.
|note=
}}
}}


Line 111: Line 107:
|steal=Boost Power (100%)
|steal=Boost Power (100%)
|attack1=Standard Strike
|attack1=Standard Strike
|effect1=
|effect1=Thunder Combat attack.
|attack2=Ultra Giga Thunder
|attack2=Ultra Giga Thunder
|effect2=
|effect2=Large Thunder attack to all.
|attack3=Hell Gravity
|attack3=Hell Gravity
|effect3=Reduce LE up to 50%
|effect3=Reduce LE up to 50%.
|attack4=Code Breaker
|attack4=Code Breaker
|effect4=DOA chance
|effect4=DOA chance.
|attack5=Rolling Assault
|attack5=Rolling Assault
|effect5=Thunder attack
|effect5=Thunder Combat attack, random damage between 100-200%.
|attack6=Lightning Rod
|attack6=Lightning Rod
|effect6=Thunder shot, adds Speed +10, reduces target Speed
|effect6=Thunder Shot attack, reduces Speed by 10% to increase user's Speed by 10%.
|attack7=Shock Nail
|attack7=Shock Nail
|effect7=Thunder attack, Poison
|effect7=Thunder Combat attack, Virus chance.
|note=
}}
}}


Line 145: Line 140:
|exp=0
|exp=0
|fme=0
|fme=0
|drop=
|steal=
|attack1=Standard Strike
|attack1=Standard Strike
|effect1=
|effect1=Shot attack.
|attack2=Rush
|attack2=Rush
|effect2=2-hit shot
|effect2=2-hit Shot attack.
|attack3=Counter Card
|attack3=Counter Card
|effect3=
|effect3=Barrier that counters Shot attacks with "Fortune Hand". Canceled by Combat attacks.
|attack4=Tri-Card
|attack4=Tri-Card
|effect4=3-hit Fire, Water, Thunder attack
|effect4=3-hit Fire/Water/Thunder Shot attack.
|attack5=Four Penalty
|attack5=Four Card Penalty
|effect5=Armor, Shield, Power, & Speed -25%
|effect5=Reduces Armor, Shield, Power, & Speed by -25%.
|attack6=Straight Flush
|attack6=Straight Flush
|effect6=3-hit critical strike
|effect6=3-hit Shot with guaranteed Critical.
|note=
}}
}}


Line 183: Line 175:
|steal=Combat Absorber (20%), Shot Absorber (20%)
|steal=Combat Absorber (20%), Shot Absorber (20%)
|attack1=Shock Geyser
|attack1=Shock Geyser
|effect1=Water attack
|effect1=Water Shot attack.
|attack2=Cryogenics
|attack2=Cryogenics
|effect2=Freeze
|effect2=Water Shot attack, Freeze chance.
|attack3=Ultra Blizzard
|attack3=Ultra Blizzard
|effect3=
|effect3=
|attack4=Pressure Abyss
|attack4=Pressure Abyss
|effect4=Critical shot at +20% power
|effect4=Critical Shot at +20% power
|attack5=Liquid Coating
|attack5=Liquid Coating
|effect5=Combat defense and item defense up 25%, Shot defense up 50%
|effect5=Combat defense and item defense up 25%, Shot defense up 50%
|note=
}}
}}


Line 220: Line 211:
|effect2=Freeze
|effect2=Freeze
|attack3=Ultra Giga Blizzard
|attack3=Ultra Giga Blizzard
|effect3=
|effect3=Water attack to all.
|attack4=Pressure Abyss
|attack4=Pressure Abyss
|effect4=Critical shot at +20% power
|effect4=Shot attack with guaranteed Critical.
|attack5=Liquid Coating
|attack5=Liquid Coating
|effect5=Combat defense and item defense up 25%, Shot defense up 50%
|effect5=Boost Water attacks, Combat/Shot defense.
|note=
}}
}}


Line 246: Line 236:
|exp=0
|exp=0
|fme=0
|fme=0
|drop=
|steal=Virus Missile (25%), Smoke Missile (25%)
|steal=Virus Missile (25%), Smoke Missile (25%)
|attack1=Summon Needles
|attack1=Summon Needles
Line 255: Line 244:
|effect3=Sacrifices Needles for status effects
|effect3=Sacrifices Needles for status effects
|attack4=Doom Blaster
|attack4=Doom Blaster
|effect4=2-hit Berserk shot, -20% power
|effect4=2-hit Berserk Shot, -20% power
|note=Always uses Summon Needles if no Needles are in play.
|note=Always uses Summon Needles if no Needles are in play.
}}
}}


}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man X: Command Mission templates]][[Category:Cell templates]]</noinclude>

Revision as of 15:12, 8 November 2023