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Difference between revisions of "Template:Enemy table/MMZ2"
From Mega Man Wiki
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m (Updated life values, damage values and stage appearances of the enemies) |
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{{!}} Slow moving mechaniloids that inch along the ground. | {{!}} Slow moving mechaniloids that inch along the ground. | ||
{{!}} style="text-align:center;" {{!}} 1 | {{!}} style="text-align:center;" {{!}} 1 | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} [[Forest of Notus]] <small>(Chase Elpizo)</small> | {{!}} [[Forest of Notus]] <small>(Chase Elpizo and after)</small> | ||
{{!}} [[Kelon]] <small>(3, Chase Elpizo)</small> | {{!}} [[Kelon]] <small>(3, Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} 2 | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} style="text-align:center;" {{!}} 1 | {{!}} style="text-align:center;" {{!}} 1 | ||
{{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo)</small>, [[Residential Area]], [[Neo Arcadia Temple]], [[Temple of Fire]], [[Yggdrasil]] | {{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo and after)</small>, [[Residential Area]], [[Neo Arcadia Temple]], [[Temple of Fire]], [[Yggdrasil]] | ||
{{!}} [[Bomblow]] <small>(3, Chase Elpizo)</small> | {{!}} [[Bomblow]] <small>(3, Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Hottalook and Mini-Hottalook.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Hottalook and Mini-Hottalook.png]] | ||
{{!}} Insectoid enemies are released from a floating spawner, the Hottalook. When the spawner is hit, it releases Mini-Hottalooks which fly out in an expanding spiral while also illuminating invisible platforms. The Hottalook changes color according to the color of the platform below it, red or blue. | {{!}} Insectoid enemies are released from a floating spawner, the Hottalook. When the spawner is hit, it releases Mini-Hottalooks which fly out in an expanding spiral while also illuminating invisible platforms. The Hottalook changes color according to the color of the platform below it, red or blue. | ||
{{!}} style="text-align:center;" {{!}} N/A <small>(Hottalook)</small><br/>2 <small>( | {{!}} style="text-align:center;" {{!}} N/A <small>(Hottalook)</small><br/>2 <small>(Mini-Hottalook)</small> | ||
{{!}} style="text-align:center;" {{!}} 1 <small>( | {{!}} style="text-align:center;" {{!}} 1 <small>(contact)</small> | ||
{{!}} [[Crystal Cave]] <small>(Chase Elpizo)</small> | {{!}} [[Crystal Cave]] <small>(Chase Elpizo)</small> | ||
{{!}} [[Birflow]] <small>(10 drones, Chase Elpizo)</small> | {{!}} [[Birflow]] <small>(10 drones, Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Ice Lifter.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Ice Lifter.png]] | ||
{{!}} Enemies that try to rush into Zero, sometimes while pushing large blocks of ice. | {{!}} Enemies that try to rush into Zero, sometimes while pushing large blocks of ice. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 4 | ||
{{!}} style="text-align:center;" {{!}} 4 | {{!}} style="text-align:center;" {{!}} 4 | ||
{{!}} [[Computer Zone]] <small>(Destroy C. Z. and after)</small> | {{!}} [[Computer Zone]] <small>(Destroy C. Z. and after)</small> | ||
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{{!}} style="text-align:center;" {{!}} 3 | {{!}} style="text-align:center;" {{!}} 3 | ||
{{!}} style="text-align:center;" {{!}} 2 | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} [[Computer Zone]] <small>(Destroy C. Z.)</small>, [[Temple of Ice]] | {{!}} [[Computer Zone]] <small>(Destroy C. Z. and after)</small>, [[Temple of Ice]] | ||
{{!}} [[Stickie]] <small>(5, Destroy C. Z.)</small> | {{!}} [[Stickie]] <small>(5, Destroy C. Z.)</small> | ||
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{{!}} None/Any | {{!}} None/Any | ||
{{!}} None | {{!}} None | ||
| Mini-mine = | |||
{{!}} [[Mini-mine]] | |||
{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Mini-mine.png]] | |||
{{!}} An explosive that activates if Zero gets too close to it. | |||
{{!}} style="text-align:center;" {{!}} 1 | |||
{{!}} style="text-align:center;" {{!}} 2 <small>(explosion)</small> | |||
{{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo and after)</small> | |||
{{!}} [[Bomgrow]] <small>(20, Chase Elpizo)</small> | |||
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{{!}} style="text-align:center;" {{!}} 3 | {{!}} style="text-align:center;" {{!}} 3 | ||
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectile)</small> | {{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectile)</small> | ||
{{!}} [[Power Room]] <small>(Destroy P. R.)</small>, [[Computer Zone]] <small>(Destroy C. Z.)</small>, [[Shuttle Factory]] <small>(Chaze Elpizo)</small>, [[Neo Arcadian Airship]], [[Forest of Notus]] <small>(Chase Elpizo)</small>, [[Temple of Wind]], [[Yggdrasil]] | {{!}} [[Power Room]] <small>(Destroy P. R. and after)</small>, [[Computer Zone]] <small>(Destroy C. Z. and after)</small>, [[Shuttle Factory]] <small>(Chaze Elpizo and after)</small>, [[Neo Arcadian Airship]], [[Forest of Notus]] <small>(Chase Elpizo and after)</small>, [[Temple of Wind]], [[Yggdrasil]] | ||
{{!}} [[Beestin]] <small>(7, Destroy P. R.)</small> | {{!}} [[Beestin]] <small>(7, Destroy P. R.)</small> | ||
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{{!}} [[Pantheon Hammer]] | {{!}} [[Pantheon Hammer]] | ||
{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Pantheon Hammer.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Pantheon Hammer.png]] | ||
{{!}} Advanced Pantheons that are equipped with a hammer and | {{!}} Advanced Pantheons that are equipped with a flail hammer and an armored shield. They attack by throwing their hammer at Zero before pulling it back, similar to [[Hoganmer]] from the ''[[X era]]'' . Their shields can be removed using the [[Chain Rod]]. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 6 | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(flail hammer)</small> | ||
{{!}} [[Forest of Dysis]] <small>(Rescue R.)</small>, [[Neo Arcadian Airship]], [[Forest of Notus]] <small>(Chase Elpizo)</small>, [[Shuttle Factory]] <small>(Chaze Elpizo)</small> | {{!}} [[Forest of Dysis]] <small>(Rescue R.)</small>, [[Neo Arcadian Airship]], [[Forest of Notus]] <small>(Chase Elpizo and after)</small>, [[Shuttle Factory]] <small>(Chaze Elpizo and after)</small> | ||
{{!}} [[Jettah]] <small>(3,Chase Elpizo)</small> | {{!}} [[Jettah]] <small>(3,Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} 3 | {{!}} style="text-align:center;" {{!}} 3 | ||
{{!}} style="text-align:center;" {{!}} 3<small>(contact)</small><br/>3<small>(slash)</small> | {{!}} style="text-align:center;" {{!}} 3<small>(contact)</small><br/>3<small>(slash)</small> | ||
{{!}} [[Power Room]] <small>(Destroy P. R.)</small>, [[Neo Arcadian Airship]], [[Crystal Cave]] <small>(Chase Elpizo)</small>, [[Yggdrasil]] | {{!}} [[Power Room]] <small>(Destroy P. R.)</small>, [[Neo Arcadian Airship]], [[Crystal Cave]] <small>(Chase Elpizo and after)</small>, [[Yggdrasil]] | ||
{{!}} [[Beehitt]] <small>(3, Chase Elpizo)</small> | {{!}} [[Beehitt]] <small>(3, Chase Elpizo)</small> | ||
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{{!}} Walks around and stops to fire three projectiles forward. Attacks knock them back a little and can prevent the attack. | {{!}} Walks around and stops to fire three projectiles forward. Attacks knock them back a little and can prevent the attack. | ||
{{!}} style="text-align:center;" {{!}} 3 | {{!}} style="text-align:center;" {{!}} 3 | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectile)</small> | ||
{{!}} [[Sand Wilderness]], [[Power Room]] <small>(Destroy P. R.)</small>, [[Neo Arcadian Airship]], [[Crystal Cave]] <small>(Chase Elpizo)</small>, [[Neo Arcadia Temple]], [[Temple of Ice]], [[Temple of Wind]], [[Yggdrasil]] | {{!}} [[Sand Wilderness]], [[Power Room]] <small>(Destroy P. R.)</small>, [[Neo Arcadian Airship]], [[Crystal Cave]] <small>(Chase Elpizo and after)</small>, [[Neo Arcadia Temple]], [[Temple of Ice]], [[Temple of Wind]], [[Yggdrasil]] | ||
{{!}} None | {{!}} None | ||
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{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Pantheon Launcher.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Pantheon Launcher.png]] | ||
{{!}} Special teal-armored Pantheons that are armed with large cannons. They sit in one place and fire multiple consecutive blasts. | {{!}} Special teal-armored Pantheons that are armed with large cannons. They sit in one place and fire multiple consecutive blasts. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 6 | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>4 <small>(projectile)</small> | ||
{{!}} [[Shuttle Factory]] <small>(Chaze Elpizo)</small>, [[Neo Arcadia Temple]] | {{!}} [[Shuttle Factory]] <small>(Chaze Elpizo and after)</small>, [[Neo Arcadia Temple]] | ||
{{!}} [[Parick]], [[Nureff]] <small>(3, Neo Arcadia Temple)</small> | {{!}} [[Parick]], [[Nureff]] <small>(3, Neo Arcadia Temple)</small> | ||
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{{!}} style="text-align:center;" {{!}} 1 <small>(Securipider)</small><br/>1 <small>(thread)</small> | {{!}} style="text-align:center;" {{!}} 1 <small>(Securipider)</small><br/>1 <small>(thread)</small> | ||
{{!}} style="text-align:center;" {{!}} 1 <small>(contact)</small><br/>1 <small>(projectile)</small> | {{!}} style="text-align:center;" {{!}} 1 <small>(contact)</small><br/>1 <small>(projectile)</small> | ||
{{!}} [[Forest of Dysis]] <small>(Destroy C. Z.)</small>, [[Forest of Notus]] <small>(Chase Elpizo)</small>, [[Yggdrasil]] | {{!}} [[Forest of Dysis]] <small>(Destroy C. Z. and after)</small>, [[Forest of Notus]] <small>(Chase Elpizo)</small>, [[Yggdrasil]] | ||
{{!}} [[Stickah]] <small>(3, Destroy C. Z.)</small> | {{!}} [[Stickah]] <small>(3, Destroy C. Z.)</small> | ||
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{{!}} [[Shurubon]] | {{!}} [[Shurubon]] | ||
{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Shurubon.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Shurubon.png]] | ||
{{!}} A robot with familiar pattern that jumps straight up from pits at regular intervals. Like its classic variant, it respawns infinitely, no matter how many are destroyed. | {{!}} A robot with a familiar pattern that jumps straight up from pits at regular intervals. Like its classic variant, it respawns infinitely, no matter how many are destroyed. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} style="text-align:center;" {{!}} 2 | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} [[Forest of Notus]] <small>(Chase Elpizo)</small> | {{!}} [[Forest of Notus]] <small>(Chase Elpizo and after)</small> | ||
{{!}} [[Birhang]] <small>(6, Chase Elpizo)</small> | {{!}} [[Birhang]] <small>(6, Chase Elpizo)</small> | ||
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{{!}} [[Signaloid]] | {{!}} [[Signaloid]] | ||
{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Signaloid.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Signaloid.png]] | ||
{{!}} A stationary shooting cannon that shifts between elements correspondent to what Zero has at the moment. When red, it will shoot flames on the direction Zero is at like a flamethrower. When blue, it will shoot a couple of snowflakes that bounce around surfaces. When yellow, it shoots a short-ranged electric blast that then splits into two blasts when it is in the same vertical axis as Zero. | {{!}} A stationary shooting cannon that shifts between elements correspondent to what Zero has at the moment. When red, it will shoot flames on the direction Zero is at like a flamethrower. When blue, it will shoot a couple of snowflakes that bounce around surfaces. When yellow, it shoots a short-ranged electric blast that then splits into two blasts when it is in the same vertical axis as Zero. Per default, the color is red. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 6 | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>3 <small>(projectile)</small><br/>3 <small>(flamethrower)</small><br/> | ||
{{!}} [[Power Room]] <small>(Destroy P. R.)</small>, [[Neo Arcadian Ship]], [[Shuttle Factory]] <small>(Chase Elpizo)</small>, [[Neo Arcadia Temple]], [[Temple of Wind]] | {{!}} [[Power Room]] <small>(Destroy P. R. and after)</small>, [[Neo Arcadian Ship]], [[Broken Aircraft]], [[Shuttle Factory]] <small>(Chase Elpizo and after)</small>, [[Neo Arcadia Temple]], [[Temple of Wind]] | ||
{{!}} [[M-orossa]] <small>(3, Chase Elpizo)</small> | {{!}} [[M-orossa]] <small>(3, Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} 6 | {{!}} style="text-align:center;" {{!}} 6 | ||
{{!}} style="text-align:center;" {{!}} 3 <small>(pounce)</small><br/>2 <small>(per tick) | {{!}} style="text-align:center;" {{!}} 3 <small>(pounce)</small><br/>2 <small>(per tick) | ||
{{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo)</small>, [[Temple of Ice]] | {{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo and after)</small>, [[Temple of Ice]] | ||
{{!}} [[Stickoo]] <small>(4, Chase Elpizo)</small> | {{!}} [[Stickoo]] <small>(4, Chase Elpizo)</small> | ||
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{{!}} style="text-align:center;" {{!}} 5 | {{!}} style="text-align:center;" {{!}} 5 | ||
{{!}} style="text-align:center;" {{!}} 3 | {{!}} style="text-align:center;" {{!}} 3 | ||
{{!}} [[Train of Neo Arcadia]] <small>(Rob Goods and after)</small>, [[Roof of Computer Zone]] <small>(Chase Elpizo)</small>, [[Crystal Cave]] <small>(Chase Elpizo)</small>, [[Yggdrasil]] <small>(only during [[Elpizo]]'s phase 1)</small> | {{!}} [[Train of Neo Arcadia]] <small>(Rob Goods and after)</small>, [[Roof of Computer Zone]] <small>(Chase Elpizo and after)</small>, [[Crystal Cave]] <small>(Chase Elpizo and after)</small>, [[Yggdrasil]] <small>(only during [[Elpizo]]'s phase 1)</small> | ||
{{!}} [[Biraero]] <small>(10, Rob Goods)</small> | {{!}} [[Biraero]] <small>(10, Rob Goods)</small> | ||
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{{!}} style="text-align:center;" {{!}} 1 | {{!}} style="text-align:center;" {{!}} 1 | ||
{{!}} style="text-align:center;" {{!}} 2 | {{!}} style="text-align:center;" {{!}} 2 | ||
{{!}} [[Power Room]] <small>(Destroy P. R.)</small>, [[Temple of Fire]] | {{!}} [[Power Room]] <small>(Destroy P. R. and after)</small>, [[Temple of Fire]] | ||
{{!}} [[Bomphew]] <small>(4, Destroy P. R.)</small> | {{!}} [[Bomphew]] <small>(4, Destroy P. R.)</small> | ||
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{{!}} style="text-align:center;" {{!}} 5 | {{!}} style="text-align:center;" {{!}} 5 | ||
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectile)</small> | {{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectile)</small> | ||
{{!}} [[Train of Neo Arcadia]] <small>(Rob Goods)</small>, [[Residential Area]], [[Temple of Ice]] | {{!}} [[Train of Neo Arcadia]] <small>(Rob Goods and after)</small>, [[Residential Area]], [[Temple of Ice]] | ||
{{!}} [[M-orapp]] <small>(4, Rob Goods)</small> | {{!}} [[M-orapp]] <small>(4, Rob Goods)</small> | ||
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{{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Yuki da Machine.png]] | {{!}} style="text-align:center;" {{!}} [[File:MMZ2 - Yuki da Machine.png]] | ||
{{!}} A robot composed of a spherical body and three long stretchable limbs that pick up snowballs and then throw at Zero. Similar to the [[Snow Shooter]] from the ''[[X era]]'', its snowballs gradually grow once the roll on the ground. | {{!}} A robot composed of a spherical body and three long stretchable limbs that pick up snowballs and then throw at Zero. Similar to the [[Snow Shooter]] from the ''[[X era]]'', its snowballs gradually grow once the roll on the ground. | ||
{{!}} style="text-align:center;" {{!}} | {{!}} style="text-align:center;" {{!}} 6 | ||
{{!}} style="text-align:center;" {{!}} 4 <small>(snowball)</small> | {{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>4 <small>(snowball)</small> | ||
{{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo)</small> | {{!}} [[Roof of Computer Zone]] <small>(Chase Elpizo)</small> | ||
{{!}} [[Beefire]] <small>(5, Chase Elpizo)</small> | {{!}} [[Beefire]] <small>(5, Chase Elpizo)</small> |