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Difference between revisions of "Template:Enemy table/MMXT1"

From Mega Man Wiki
m (Unknowni123 moved page Template:Enemy table/MMXI to Template:Enemy table/MMXT1 without leaving a redirect: Text replacement - "MMXI" to "MMXT1")
m (Text replacement - "MMXI" to "MMXT1")
 
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{{!}} [[Axe Max]]
{{!}} [[Axe Max]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Axe Max.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Axe Max.png]]
{{!}} A robotic lumberjack that uses its axe to knock segments of the pillar in front of it at X. The segments can be stood on or destroyed, but they regrow after a while blocking a clear shot on the Axe Max. If it scores a hit, it will laugh and stop attacking/growing segments for a short time.
{{!}} A robotic lumberjack that uses its axe to knock segments of the pillar in front of it at X. The segments can be stood on or destroyed, but they regrow after a while blocking a clear shot on the Axe Max. If it scores a hit, it will laugh and stop attacking/growing segments for a short time.
{{!}} style="text-align:center;" {{!}} 8 <small>(Axe Max)</small><br/>5 <small>(segment)</small>
{{!}} style="text-align:center;" {{!}} 8 <small>(Axe Max)</small><br/>5 <small>(segment)</small>
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{{!}} [[Ball De Voux]]
{{!}} [[Ball De Voux]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Ball De Voux.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Ball De Voux.png]]
{{!}} A robot with a spherical body that walks back and forth on its and long, bendy legs. Only its main body can be harmed.
{{!}} A robot with a spherical body that walks back and forth on its and long, bendy legs. Only its main body can be harmed.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} {{MMXILink|Highway Stage}}
{{!}} {{MMXT1Link|Highway Stage}}




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{{!}} [[Barite Lastar]]
{{!}} [[Barite Lastar]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Barite Lastar.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Barite Lastar.png]]
{{!}} An enemy that clings to walls and fires lasers in three different directions when X is near. Some walk up and down along the wall, while others are stationary. A special variety clings to moving [[Probe 8201-U type]]s and moves up and down with them.
{{!}} An enemy that clings to walls and fires lasers in three different directions when X is near. Some walk up and down along the wall, while others are stationary. A special variety clings to moving [[Probe 8201-U type]]s and moves up and down with them.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(lasers)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(lasers)</small>
{{!}} {{MMXILink|Volcanic Zone Stage}}, {{MMXILink|Central Computer Stage}}, {{MMXILink|Sigma Stage 1}}, {{MMXILink|Sigma Stage 3}}
{{!}} {{MMXT1Link|Volcanic Zone Stage}}, {{MMXT1Link|Central Computer Stage}}, {{MMXT1Link|Sigma Stage 1}}, {{MMXT1Link|Sigma Stage 3}}




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{{!}} [[Barrier Attacker]]
{{!}} [[Barrier Attacker]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Barrier Attacker.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Barrier Attacker.png]]
{{!}} An enemy similar to [[Shield Attacker]] that flies left and right with an energy barrier protecting its front. X can either shoot it from behind, or briefly dissolve the barrier with a charge shot and then shoot its eye to destroy it.
{{!}} An enemy similar to [[Shield Attacker]] that flies left and right with an energy barrier protecting its front. X can either shoot it from behind, or briefly dissolve the barrier with a charge shot and then shoot its eye to destroy it.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Central Computer Stage}}, {{MMXILink|Sigma Stage 2}}
{{!}} {{MMXT1Link|Central Computer Stage}}, {{MMXT1Link|Sigma Stage 2}}




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{{!}} [[Bar Waying]]
{{!}} [[Bar Waying]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Bar Waying.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Bar Waying.png]]
{{!}} A gate that closes when X comes near and blocks his way. He can destroy it or dash through before it closes if he is quick enough. It can only harm X by closing on top of him.
{{!}} A gate that closes when X comes near and blocks his way. He can destroy it or dash through before it closes if he is quick enough. It can only harm X by closing on top of him.
{{!}} style="text-align:center;" {{!}} 9
{{!}} style="text-align:center;" {{!}} 9
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small>
{{!}} {{MMXILink|Volcanic Zone Stage}}
{{!}} {{MMXT1Link|Volcanic Zone Stage}}




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{{!}} [[Batton Bone G]]
{{!}} [[Batton Bone G]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Batton Bone.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Batton Bone.png]]
{{!}} A bat robot almost identical to [[Batton Bone]] that starts out on the ceiling or in midair and starts following X around if he comes close. If it touches him or he moves too far, it stops following and flies back up to the ceiling.
{{!}} A bat robot almost identical to [[Batton Bone]] that starts out on the ceiling or in midair and starts following X around if he comes close. If it touches him or he moves too far, it stops following and flies back up to the ceiling.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} [[Snowfield Stage]], {{MMXILink|Gallery Stage}}, {{MMXILink|Sigma Stage 3}}
{{!}} [[Snowfield Stage]], {{MMXT1Link|Gallery Stage}}, {{MMXT1Link|Sigma Stage 3}}




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{{!}} [[Bee Blader]]
{{!}} [[Bee Blader]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Bee Blader.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Bee Blader.png]]
{{!}} A large, bee-like robot that hovers above the ground, shooting machine gun fire diagonally downward and releasing Ball De Voux or missiles that fly forward. It moves closer to X every time it is hit and causes the floor to collapse after it is destroyed.
{{!}} A large, bee-like robot that hovers above the ground, shooting machine gun fire diagonally downward and releasing Ball De Voux or missiles that fly forward. It moves closer to X every time it is hit and causes the floor to collapse after it is destroyed.
{{!}} style="text-align:center;" {{!}} 20
{{!}} style="text-align:center;" {{!}} 20
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(rockets)</small><br/>1 <small>(gunfire)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(rockets)</small><br/>1 <small>(gunfire)</small>
{{!}} {{MMXILink|Highway Stage}}
{{!}} {{MMXT1Link|Highway Stage}}




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{{!}} [[Beetron]]
{{!}} [[Beetron]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Beetron.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Beetron.png]]
{{!}} A giant beetle that flies up and down near cliff walls and tries to ram X. Tricking it into ramming a breakable wall destroys both that wall and the Beetron. X may also stand on the platform on its back to ride it upwards.
{{!}} A giant beetle that flies up and down near cliff walls and tries to ram X. Tricking it into ramming a breakable wall destroys both that wall and the Beetron. X may also stand on the platform on its back to ride it upwards.
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 4
{{!}} {{MMXILink|Volcanic Zone Stage}}
{{!}} {{MMXT1Link|Volcanic Zone Stage}}




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{{!}} [[Blecker]]
{{!}} [[Blecker]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Blecker.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Blecker.png]]
{{!}} Guard turrets that fall from the ceiling and start shooting directly at X if an alarm has been triggered.
{{!}} Guard turrets that fall from the ceiling and start shooting directly at X if an alarm has been triggered.
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} {{MMXILink|Central Computer Stage}}
{{!}} {{MMXT1Link|Central Computer Stage}}




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{{!}} [[Cannon Driver]]
{{!}} [[Cannon Driver]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Cannon Driver.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Cannon Driver.png]]
{{!}} A tall, stationary robot that alternatively shoots from its upper and lower cannon. The cannonballs block shots.
{{!}} A tall, stationary robot that alternatively shoots from its upper and lower cannon. The cannonballs block shots.
{{!}} style="text-align:center;" {{!}} 20
{{!}} style="text-align:center;" {{!}} 20
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>4 <small>(cannonballs)</small><br/>2 <small>(explosions)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>4 <small>(cannonballs)</small><br/>2 <small>(explosions)</small>
{{!}} [[Scrap Factory Stage]], {{MMXILink|Dinosaur Tank Stage}}, {{MMXILink|Sigma Stage 2}}
{{!}} [[Scrap Factory Stage]], {{MMXT1Link|Dinosaur Tank Stage}}, {{MMXT1Link|Sigma Stage 2}}




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{{!}} Crosshair
{{!}} Crosshair
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Crosshair.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Crosshair.png]]
{{!}} A reticle that follows X around, analysing him if it catches up to him. This does not hurt, but will upgrade the [[Raider Killer]] sub-boss in the next room with new attacks for every time X was caught. It can analyse him up to three times, then it disappears.
{{!}} A reticle that follows X around, analysing him if it catches up to him. This does not hurt, but will upgrade the [[Raider Killer]] sub-boss in the next room with new attacks for every time X was caught. It can analyse him up to three times, then it disappears.
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} {{MMXILink|Central Computer Stage}}
{{!}} {{MMXT1Link|Central Computer Stage}}




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{{!}} [[Crusher]]
{{!}} [[Crusher]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Crusher.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Crusher.png]]
{{!}} Flying robots that often appear in groups. They patrol a small area, stopping to drop their spiky weight, which destroys a large section of the floor before being retracted again.
{{!}} Flying robots that often appear in groups. They patrol a small area, stopping to drop their spiky weight, which destroys a large section of the floor before being retracted again.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 4
{{!}} {{MMXILink|Highway Stage}}
{{!}} {{MMXT1Link|Highway Stage}}




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{{!}} [[Dig Labour]]
{{!}} [[Dig Labour]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Dig Labour.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Dig Labour.png]]
{{!}} [[Pickman]]-like robots that stand in place and throw their picks at X in an arc. They only appear in the path of the mine vehicle in the Gallery Stage, which destroys them instantly by touching them.
{{!}} [[Pickman]]-like robots that stand in place and throw their picks at X in an arc. They only appear in the path of the mine vehicle in the Gallery Stage, which destroys them instantly by touching them.
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 4
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(pickaxe)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(pickaxe)</small>
{{!}} {{MMXILink|Gallery Stage}}
{{!}} {{MMXT1Link|Gallery Stage}}




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{{!}} [[Disk Boy 08]]
{{!}} [[Disk Boy 08]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Disk Boy 08.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Disk Boy 08.png]]
{{!}} A stationary enemy with a shield. It throws discs like a boomerang and sometimes jumps. X can temporarily blast the shield out of its hand with a charged shot, making it vulnerable.
{{!}} A stationary enemy with a shield. It throws discs like a boomerang and sometimes jumps. X can temporarily blast the shield out of its hand with a charged shot, making it vulnerable.
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(disc)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>2 <small>(disc)</small>
{{!}} [[Scrap Factory Stage]], {{MMXILink|Dinosaur Tank Stage}}
{{!}} [[Scrap Factory Stage]], {{MMXT1Link|Dinosaur Tank Stage}}




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{{!}} [[Flamer]]
{{!}} [[Flamer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Flamer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Flamer.png]]
{{!}} A flamethrower turret that creates a beam of fire with a set length in front of it. It is only found on moving platforms.
{{!}} A flamethrower turret that creates a beam of fire with a set length in front of it. It is only found on moving platforms.
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(flames)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(flames)</small>
{{!}} {{MMXILink|Sky Stage}}, {{MMXILink|Sigma Stage 3}}
{{!}} {{MMXT1Link|Sky Stage}}, {{MMXT1Link|Sigma Stage 3}}




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{{!}} [[Flammingle]]
{{!}} [[Flammingle]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Flammingle.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Flammingle.png]]
{{!}} A tall, stationary bird robot that spins its body around to throw the sawblade crest on its head at X.
{{!}} A tall, stationary bird robot that spins its body around to throw the sawblade crest on its head at X.
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(sawblade)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(sawblade)</small>
{{!}} [[Snowfield Stage]], {{MMXILink|Power Plant Stage}}, {{MMXILink|Gallery Stage}}
{{!}} [[Snowfield Stage]], {{MMXT1Link|Power Plant Stage}}, {{MMXT1Link|Gallery Stage}}




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{{!}} [[Geemel]]
{{!}} [[Geemel]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Geemel.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Geemel.png]]
{{!}} Stands in place and throws shuriken forward at two different heights, sometimes teleporting to another spot.<br/><br/>In the Sigma Stage, Geemel has twice as much HP and changes patterns when he is down to half health, flying around the room with a kite and throwing shuriken down or swooping at X. The [[Speed Burner]] can knock him out of the air. He only appears in Hard and Extreme modes.
{{!}} Stands in place and throws shuriken forward at two different heights, sometimes teleporting to another spot.<br/><br/>In the Sigma Stage, Geemel has twice as much HP and changes patterns when he is down to half health, flying around the room with a kite and throwing shuriken down or swooping at X. The [[Speed Burner]] can knock him out of the air. He only appears in Hard and Extreme modes.
{{!}} style="text-align:center;" {{!}} 16 <small>(1st)</small><br/>32 <small>(2nd)</small>
{{!}} style="text-align:center;" {{!}} 16 <small>(1st)</small><br/>32 <small>(2nd)</small>
{{!}} style="text-align:center;" {{!}} 6 <small>(contact)</small><br/>6 <small>(shuriken)</small><br/>8 <small>(kite)</small>
{{!}} style="text-align:center;" {{!}} 6 <small>(contact)</small><br/>6 <small>(shuriken)</small><br/>8 <small>(kite)</small>
{{!}} {{MMXILink|Dinosaur Tank Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Dinosaur Tank Stage}}, {{MMXT1Link|Sigma Stage 1}}




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{{!}} [[Gun Volt]]
{{!}} [[Gun Volt]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Gun Volt.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Gun Volt.png]]
{{!}} A stationary robot that either fires two rockets straight ahead or releases sparks that go straight forward.
{{!}} A stationary robot that either fires two rockets straight ahead or releases sparks that go straight forward.
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} {{MMXILink|Power Plant Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Power Plant Stage}}, {{MMXT1Link|Sigma Stage 1}}




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{{!}} [[Hanged Reploid]]
{{!}} [[Hanged Reploid]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Hanged Reploid.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Hanged Reploid.png]]
{{!}} A reploid suspended from an energy beam. If X shoots the beam or moves too close, the reploid will drop and jump around. X can also destroy its body while it is hanging, leaving a head that spits projectiles and will not drop by itself.
{{!}} A reploid suspended from an energy beam. If X shoots the beam or moves too close, the reploid will drop and jump around. X can also destroy its body while it is hanging, leaving a head that spits projectiles and will not drop by itself.
{{!}} style="text-align:center;" {{!}} 1 <small>(after&nbsp;falling)</small><br/>1 <small>(parts while hanging)</small>
{{!}} style="text-align:center;" {{!}} 1 <small>(after&nbsp;falling)</small><br/>1 <small>(parts while hanging)</small>
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{{!}} [[Hoganmer]]
{{!}} [[Hoganmer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Hoganmer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Hoganmer.png]]
{{!}} A stationary enemy that throws its ball & chain at X when he come close. It carries a shield that blocks X's shots when not attacking, and the spiked ball will likewise deflect them, making the enemy difficult to damage.
{{!}} A stationary enemy that throws its ball & chain at X when he come close. It carries a shield that blocks X's shots when not attacking, and the spiked ball will likewise deflect them, making the enemy difficult to damage.
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(spike ball)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(spike ball)</small>
{{!}} {{MMXILink|Sky Stage}}, {{MMXILink|Sigma Stage 1}}, {{MMXILink|Sigma Stage 2}}
{{!}} {{MMXT1Link|Sky Stage}}, {{MMXT1Link|Sigma Stage 1}}, {{MMXT1Link|Sigma Stage 2}}




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{{!}} [[Hotarion]]
{{!}} [[Hotarion]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Hotarion.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Hotarion.png]]
{{!}} A fast-moving firefly found in dark rooms. It soars in a straight line and briefly illuminates the screen.
{{!}} A fast-moving firefly found in dark rooms. It soars in a straight line and briefly illuminates the screen.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Power Plant Stage}}
{{!}} {{MMXT1Link|Power Plant Stage}}




Line 214: Line 214:


{{!}} [[Installer]]
{{!}} [[Installer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Installer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Installer.png]]
{{!}} Blocks that start moving when X reaches a certain spot and begin to assemble in a preset pattern. The pink ones can be destroyed, but shots bounce off the others. Installers don't harm X and can be stood on, but he can get crushed between them, making him lose a life.
{{!}} Blocks that start moving when X reaches a certain spot and begin to assemble in a preset pattern. The pink ones can be destroyed, but shots bounce off the others. Installers don't harm X and can be stood on, but he can get crushed between them, making him lose a life.
{{!}} style="text-align:center;" {{!}} N/A <small>(grey)</small><br/>4 <small>(pink)</small>
{{!}} style="text-align:center;" {{!}} N/A <small>(grey)</small><br/>4 <small>(pink)</small>
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} {{MMXILink|Central Computer Stage}}
{{!}} {{MMXT1Link|Central Computer Stage}}




Line 224: Line 224:


{{!}} [[Jamminger]]
{{!}} [[Jamminger]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Jamminger.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Jamminger.png]]
{{!}} A flying robot that flies in quickly, stops, and slowly moves towards X's last position before flying off the top of the screen if it cannot get to him. If it can touch him, it repeats its movement.
{{!}} A flying robot that flies in quickly, stops, and slowly moves towards X's last position before flying off the top of the screen if it cannot get to him. If it can touch him, it repeats its movement.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} {{MMXILink|Highway Stage}}, [[Snowfield Stage]], {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Highway Stage}}, [[Snowfield Stage]], {{MMXT1Link|Sigma Stage 1}}




Line 235: Line 235:


{{!}} [[Mega Tortois]]
{{!}} [[Mega Tortois]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Mega Tortois.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Mega Tortois.png]]
{{!}} A large and very durable tortoise robot that fires bombs from its back, which fall down on parachutes and deflect shots.
{{!}} A large and very durable tortoise robot that fires bombs from its back, which fall down on parachutes and deflect shots.
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(bombs)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>3 <small>(bombs)</small>
{{!}} {{MMXILink|Power Plant Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Power Plant Stage}}, {{MMXT1Link|Sigma Stage 1}}




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{{!}} [[Metal Wing]]
{{!}} [[Metal Wing]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Metal Wing.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Metal Wing.png]]
{{!}} A bird that flies towards the cave exit during the last minecart section of the {{MMXILink|Gallery Stage}}. It flies away from X, making it mostly harmless, but it can be shot down.
{{!}} A bird that flies towards the cave exit during the last minecart section of the {{MMXT1Link|Gallery Stage}}. It flies away from X, making it mostly harmless, but it can be shot down.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 3
{{!}} style="text-align:center;" {{!}} 3
{{!}} {{MMXILink|Gallery Stage}}
{{!}} {{MMXT1Link|Gallery Stage}}




Line 256: Line 256:


{{!}} [[Metall C-15]]
{{!}} [[Metall C-15]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Metall C-15.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Metall C-15.png]]
{{!}} A [[Metall]] that hides under its helmet, popping up occasionally to spit a projectile at X when he is close or run towards him when his back is turned. While under its helmet, it is invincible.
{{!}} A [[Metall]] that hides under its helmet, popping up occasionally to spit a projectile at X when he is close or run towards him when his back is turned. While under its helmet, it is invincible.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>1 <small>(projectile)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>1 <small>(projectile)</small>
{{!}} {{MMXILink|Sky Stage}}, {{MMXILink|Gallery Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Sky Stage}}, {{MMXT1Link|Gallery Stage}}, {{MMXT1Link|Sigma Stage 1}}




Line 266: Line 266:


{{!}} [[Mole Borer]]
{{!}} [[Mole Borer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Mole Borer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Mole Borer.png]]
{{!}} A large mining machine that moves relentlessly forward, destroying the walls in front of it. X can destroy it, but loses a life instantly if he touches it.
{{!}} A large mining machine that moves relentlessly forward, destroying the walls in front of it. X can destroy it, but loses a life instantly if he touches it.
{{!}} style="text-align:center;" {{!}} 60
{{!}} style="text-align:center;" {{!}} 60
{{!}} style="text-align:center;" {{!}} 30
{{!}} style="text-align:center;" {{!}} 30
{{!}} {{MMXILink|Gallery Stage}}
{{!}} {{MMXT1Link|Gallery Stage}}




Line 276: Line 276:


{{!}} [[Morgun]]
{{!}} [[Morgun]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Morgun.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Morgun.png]]
{{!}} A flying squirrel that descends shafts by gliding from side wall to side wall. Unlike in ''[[Mega Man X2]]'', there is no gas that it can ignite, but it may still cling to a wall and toss two fireballs diagonally.
{{!}} A flying squirrel that descends shafts by gliding from side wall to side wall. Unlike in ''[[Mega Man X2]]'', there is no gas that it can ignite, but it may still cling to a wall and toss two fireballs diagonally.
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1 <small>(contact)</small><br/>3 <small>(fireballs)</small>
{{!}} style="text-align:center;" {{!}} 1 <small>(contact)</small><br/>3 <small>(fireballs)</small>
{{!}} {{MMXILink|Volcanic Zone Stage}}
{{!}} {{MMXT1Link|Volcanic Zone Stage}}




Line 286: Line 286:


{{!}} [[Pararoid R-5]]
{{!}} [[Pararoid R-5]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Pararoid R-5.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Pararoid R-5.png]]
{{!}} An insect that flies in a wave motion and quickly darts forward when X gets near, trying to crash into him.
{{!}} An insect that flies in a wave motion and quickly darts forward when X gets near, trying to crash into him.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small>
{{!}} [[Scrap Factory Stage]], {{MMXILink|Sigma Stage 2}}
{{!}} [[Scrap Factory Stage]], {{MMXT1Link|Sigma Stage 2}}




Line 296: Line 296:


{{!}} [[Pararoid S-38]] / Old Robot
{{!}} [[Pararoid S-38]] / Old Robot
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Pararoid S-38.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Pararoid S-38.png]]
{{!}} This Pararoid takes control of an Old Robot from the junk pile at the bottom of the room, which jumps around and must be shot in the stomach. It tends to lose its head and hands after a while.<br/><br/>Once the Old Robot is destroyed, the Pararoid comes out and hops around, but will take over another robot body if X does not destroy it quickly. It takes massive damage from special weapons.
{{!}} This Pararoid takes control of an Old Robot from the junk pile at the bottom of the room, which jumps around and must be shot in the stomach. It tends to lose its head and hands after a while.<br/><br/>Once the Old Robot is destroyed, the Pararoid comes out and hops around, but will take over another robot body if X does not destroy it quickly. It takes massive damage from special weapons.
{{!}} style="text-align:center;" {{!}} 10 <small>(Old Robot)</small><br/>10 <small>(Paraoid S-38)</small>
{{!}} style="text-align:center;" {{!}} 10 <small>(Old Robot)</small><br/>10 <small>(Paraoid S-38)</small>
Line 306: Line 306:


{{!}} [[Pararoid V-1]]
{{!}} [[Pararoid V-1]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Pararoid V-1.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Pararoid V-1.png]]
{{!}} An insect that jumps around and can latch on to X's head, making him either jump, shoot or dash at random. He can shake it off by mashing the button for an action he is ''not'' being forced to perform.
{{!}} An insect that jumps around and can latch on to X's head, making him either jump, shoot or dash at random. He can shake it off by mashing the button for an action he is ''not'' being forced to perform.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
Line 316: Line 316:


{{!}} [[Raider Killer]]
{{!}} [[Raider Killer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Raider Killer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Raider Killer.png]]
{{!}} A sub-boss that gets upgraded if X got caught by the reticle in the room before it (second encounter only). By default, it shoots fireballs forward or jumps over X, shooting three lasers downward at its highest point. If X got caught once, it will gain a different shooting pattern; if twice, a different jumping pattern; if three times, it will be able to generate a shield and launch it forward, which can be destroyed while it is moving.
{{!}} A sub-boss that gets upgraded if X got caught by the reticle in the room before it (second encounter only). By default, it shoots fireballs forward or jumps over X, shooting three lasers downward at its highest point. If X got caught once, it will gain a different shooting pattern; if twice, a different jumping pattern; if three times, it will be able to generate a shield and launch it forward, which can be destroyed while it is moving.
{{!}} style="text-align:center;" {{!}} 32 <small>(Raider&nbsp;Killer)</small><br/>4 <small>(shield)</small>
{{!}} style="text-align:center;" {{!}} 32 <small>(Raider&nbsp;Killer)</small><br/>4 <small>(shield)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(fireballs)</small><br/>3 <small>(lasers)</small><br/>2 <small>(shield)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(contact)</small><br/>2 <small>(fireballs)</small><br/>3 <small>(lasers)</small><br/>2 <small>(shield)</small>
{{!}} {{MMXILink|Central Computer Stage}}
{{!}} {{MMXT1Link|Central Computer Stage}}




Line 326: Line 326:


{{!}} [[Ray Trap]]
{{!}} [[Ray Trap]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Ray Trap.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Ray Trap.png]]
{{!}} An invincible, floating drone that shoots fast-moving projectiles at X if he trips any of the light beams near it, which flash in and out. X can move through it unharmed, though his shots bounce off.
{{!}} An invincible, floating drone that shoots fast-moving projectiles at X if he trips any of the light beams near it, which flash in and out. X can move through it unharmed, though his shots bounce off.
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} 2 <small>(projectile)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(projectile)</small>
{{!}} {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Sigma Stage 1}}




Line 336: Line 336:


{{!}} [[Rideroid G]]
{{!}} [[Rideroid G]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Rideroid G.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Rideroid G.png]]
{{!}} A robot that pilots a [[Rabbit Ride Armor]] and uses it to punch, dash and jump at X. Unlike in ''[[Mega Man x2]]'', it is never found outside the Armor.
{{!}} A robot that pilots a [[Rabbit Ride Armor]] and uses it to punch, dash and jump at X. Unlike in ''[[Mega Man x2]]'', it is never found outside the Armor.
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 16
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>4 <small>(punch)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>4 <small>(punch)</small>
{{!}} [[Snowfield Stage]], {{MMXILink|Dinosaur Tank Stage}}
{{!}} [[Snowfield Stage]], {{MMXT1Link|Dinosaur Tank Stage}}




Line 346: Line 346:


{{!}} [[Rush Roader]]
{{!}} [[Rush Roader]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Rush Roader.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Rush Roader.png]]
{{!}} A [[Roader]]-like enemy with a single wheel that drives back and forth and attempts to ram X.
{{!}} A [[Roader]]-like enemy with a single wheel that drives back and forth and attempts to ram X.
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Power Plant Stage}}, {{MMXILink|Dinosaur Tank Stage}}
{{!}} {{MMXT1Link|Power Plant Stage}}, {{MMXT1Link|Dinosaur Tank Stage}}




Line 356: Line 356:


{{!}} [[Sky Claw]]
{{!}} [[Sky Claw]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Sky Claw.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Sky Claw.png]]
{{!}} A flying drone that attempts to snatch up X, eventually self-destructing and dropping him. He can free himself by wiggling or firing a charge shot, the latter of which also destroys the enemy.
{{!}} A flying drone that attempts to snatch up X, eventually self-destructing and dropping him. He can free himself by wiggling or firing a charge shot, the latter of which also destroys the enemy.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>3 <small>(explosion)</small>
{{!}} style="text-align:center;" {{!}} 2 <small>(contact)</small><br/>3 <small>(explosion)</small>
{{!}} {{MMXILink|Sky Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Sky Stage}}, {{MMXT1Link|Sigma Stage 1}}




Line 366: Line 366:


{{!}} [[Snow Shooter]]
{{!}} [[Snow Shooter]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Snow Shooter.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Snow Shooter.png]]
{{!}} A contraption that announces itself with one or two large, rolling snowballs, which can be destroyed and grow as they roll. It then proceeds to throw smaller snowballs at X (the first one encountered throws only one snowball).
{{!}} A contraption that announces itself with one or two large, rolling snowballs, which can be destroyed and grow as they roll. It then proceeds to throw smaller snowballs at X (the first one encountered throws only one snowball).
{{!}} style="text-align:center;" {{!}} 4 <small>(Snow Shooter)</small><br/>3 <small>(large&nbsp;snowball)</small>
{{!}} style="text-align:center;" {{!}} 4 <small>(Snow Shooter)</small><br/>3 <small>(large&nbsp;snowball)</small>
Line 376: Line 376:


{{!}} Spark
{{!}} Spark
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Spark.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Spark.png]]
{{!}} A spark of electricity that travels through the glass pipe floor in the {{MMXILink|Power Plant Stage}}, harming X on touch.
{{!}} A spark of electricity that travels through the glass pipe floor in the {{MMXT1Link|Power Plant Stage}}, harming X on touch.
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} N/A
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Power Plant Stage}}
{{!}} {{MMXT1Link|Power Plant Stage}}




Line 386: Line 386:


{{!}} [[Spiky]]
{{!}} [[Spiky]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Spiky.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Spiky.png]]
{{!}} A spiked wheel that rolls in one direction. It falls over and slides when on its last point of health, before harmlessly self-destructing.
{{!}} A spiked wheel that rolls in one direction. It falls over and slides when on its last point of health, before harmlessly self-destructing.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Highway Stage}}, [[Snowfield Stage]], {{MMXILink|Gallery Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Highway Stage}}, [[Snowfield Stage]], {{MMXT1Link|Gallery Stage}}, {{MMXT1Link|Sigma Stage 1}}




Line 396: Line 396:


{{!}} [[Thunder Slimer]]
{{!}} [[Thunder Slimer]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Thunder Slimer.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Thunder Slimer.png]]
{{!}} A miniboss that bounces between the floor and ceiling, regularly spreading four slime drops that X can get stuck in. He can wiggle free by rapidly moving. The miniboss also periodically zaps the ground with lightning.
{{!}} A miniboss that bounces between the floor and ceiling, regularly spreading four slime drops that X can get stuck in. He can wiggle free by rapidly moving. The miniboss also periodically zaps the ground with lightning.
{{!}} style="text-align:center;" {{!}} 32
{{!}} style="text-align:center;" {{!}} 32
{{!}} style="text-align:center;" {{!}} 5 <small>(contact)</small><br/>4 <small>(lightning)</small>
{{!}} style="text-align:center;" {{!}} 5 <small>(contact)</small><br/>4 <small>(lightning)</small>
{{!}} {{MMXILink|Power Plant Stage}}
{{!}} {{MMXT1Link|Power Plant Stage}}




Line 406: Line 406:


{{!}} [[Tubamail Generator]]
{{!}} [[Tubamail Generator]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Tubamail Generator.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Tubamail Generator.png]]
{{!}} A hatch on the ground that opens up to spawn bird-like [[Tubamail-S]] enemies.
{{!}} A hatch on the ground that opens up to spawn bird-like [[Tubamail-S]] enemies.
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 8
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} {{MMXILink|Dinosaur Tank Stage}}, {{MMXILink|Sigma Stage 2}}
{{!}} {{MMXT1Link|Dinosaur Tank Stage}}, {{MMXT1Link|Sigma Stage 2}}




Line 416: Line 416:


{{!}} [[Tubamail-S]]
{{!}} [[Tubamail-S]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Tubamail-S.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Tubamail-S.png]]
{{!}} A bird that flies straight up, then rockets forward. It is spawned by [[Tubamail Generator]]s.
{{!}} A bird that flies straight up, then rockets forward. It is spawned by [[Tubamail Generator]]s.
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 2
{{!}} style="text-align:center;" {{!}} 1
{{!}} style="text-align:center;" {{!}} 1
{{!}} {{MMXILink|Dinosaur Tank Stage}}, {{MMXILink|Sigma Stage 2}}
{{!}} {{MMXT1Link|Dinosaur Tank Stage}}, {{MMXT1Link|Sigma Stage 2}}




Line 426: Line 426:


{{!}} [[Turn Cannon]]
{{!}} [[Turn Cannon]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Turn Cannon.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Turn Cannon.png]]
{{!}} A cannon that turns between shots to alternatively shoot at diagonals or left and right. It can appear on the ground or on the ceiling.
{{!}} A cannon that turns between shots to alternatively shoot at diagonals or left and right. It can appear on the ground or on the ceiling.
{{!}} style="text-align:center;" {{!}} 5
{{!}} style="text-align:center;" {{!}} 5
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} style="text-align:center;" {{!}} 3 <small>(contact)</small><br/>2 <small>(projectiles)</small>
{{!}} {{MMXILink|Power Plant Stage}}, {{MMXILink|Sky Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Power Plant Stage}}, {{MMXT1Link|Sky Stage}}, {{MMXT1Link|Sigma Stage 1}}




Line 436: Line 436:


{{!}} [[Zain]]
{{!}} [[Zain]]
{{!}} style="text-align:center;" {{!}} [[File:MMXI - Zain.png]]
{{!}} style="text-align:center;" {{!}} [[File:MMXT1 - Zain.png]]
{{!}} Makes tall leaps around the room to slash at X with his sword, briefly leaving him open for attack. He sometimes stands still and blocks with his sword, after which he performs a smaller jump and spins in place, deflecting incoming projectiles.<br/><br/>In the Sigma stage, Zain fights the same, but has twice as much HP and can move while spinning. He is weak to [[Shotgun Ice]] and only appears in Normal and Extreme modes.
{{!}} Makes tall leaps around the room to slash at X with his sword, briefly leaving him open for attack. He sometimes stands still and blocks with his sword, after which he performs a smaller jump and spins in place, deflecting incoming projectiles.<br/><br/>In the Sigma stage, Zain fights the same, but has twice as much HP and can move while spinning. He is weak to [[Shotgun Ice]] and only appears in Normal and Extreme modes.
{{!}} style="text-align:center;" {{!}} 16 <small>(1st)</small><br/>32 <small>(2nd)</small>
{{!}} style="text-align:center;" {{!}} 16 <small>(1st)</small><br/>32 <small>(2nd)</small>
{{!}} style="text-align:center;" {{!}} 6
{{!}} style="text-align:center;" {{!}} 6
{{!}} {{MMXILink|Volcanic Zone Stage}}, {{MMXILink|Sigma Stage 1}}
{{!}} {{MMXT1Link|Volcanic Zone Stage}}, {{MMXT1Link|Sigma Stage 1}}


}}<noinclude>{{doc}}[[Category:Mega Man Xtreme templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man Xtreme templates]][[Category:Cell templates]]</noinclude>

Latest revision as of 21:00, 14 April 2024