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Difference between revisions of "Template:CompendiumX BossFile/X7"

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(Created page with "{{#switch:{{{1|}}} | Mega Scorpio = {{CompendiumX BossFile |bgcolor=#0A78A0 |image=center|frameless|180px |stage={{MMX7Link|Opening Stage}} |weapon=None |weakness=None |profile=A huge Reploid shaped like a scorpion. With a powerful Tail Shot from his tail and his tornado-like Ground Circle attack, it pursues Axl. |attack1=Tail Shot|effect1=Shoot 3 red shots from its tail. |attack2=Ground Circle|effect2=Drops an orb of light on...")
 
 
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{{CompendiumX BossFile
{{CompendiumX BossFile
|bgcolor=#0A78A0
|bgcolor=#0A78A0
|image=[[File:MMX7 - Mega Scorpio BossFile.png|center|frameless|180px]]
|image=[[File:MMX7 - Mega Scorpio BossFile.png|center|frameless|125px]]
|name=Mega Scorpio
|stage={{MMX7Link|Opening Stage}}
|stage={{MMX7Link|Opening Stage}}
|weapon=None
|weapon=None
|weakness=None
|weakness=None
|profile=A huge Reploid shaped like a scorpion. With a powerful Tail Shot from his tail and his tornado-like Ground Circle attack, it pursues Axl.
|profile=A giant Reploid shaped like a scorpion. With a powerful Tail Shot from its tail and the tornado-like Ground Circle attack, it pursues Axl relentlessly.
|attack1=Tail Shot|effect1=Shoot 3 red shots from its tail.
|attack1=Tail Shot|effect1=Shoot 3 red shots from its tail.
|attack2=Ground Circle|effect2=Drops an orb of light on the ground with a widespread attack.
|attack2=Ground Circle|effect2=Drops an orb of light on the ground that becomes a widespread attack.
|attack3=Scissor Attack|effect3=Brandishes his scissors, creating a shockwave.
|attack3=Scissor Attack|effect3=Stabs with its scissors, creating shockwaves.
|attack4=Charge|effect4=Charges towards the player.
|attack4=Charge|effect4=Charges towards the player.
|attack5=Trample|effect5=Jumps to land on the player.}}
|attack5=Trample|effect5=Jumps to land on the player.}}


|Soldier Stonekong =
|Soldier Stonekong =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Soldier Stonekong Render.png|center|frameless|125px]]
|name=Soldier Stonekong
|stage=[[Deep Forest]]
|weapon=[[Gaea Shield]]/[[Gokumonken]]
|weakness=[[Explosion]]/[[Hadangeki]]
|profile=The brawn of Red Alert, who values loyalty above all else. He swings around and throws giant stones with overwhelming strength. He fights with a powerful sword and even uses his shield as a weapon.
|attack1=Rock Throw|effect1=Throws a stone on the floor, which splits in half and moves around the arena.
|attack2=Sword Attack|effect2=Approaches to attack with his giant sword.
|attack3=Shield Attack|effect3=Throws his shield, which is indestructible.
|attack4=Jumping Down-Thrust|effect4=Jumps and attacks with his sword.}}


|Tornado Tonion =
|Tornado Tonion =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Tornado Tonion Render.png|center|frameless|125px]]
|name=Tornado Tonion
|stage=[[Radio Tower]]
|weapon=[[Volt Tornado]]/[[Raijinsho]]
|weakness=[[Gaea Shield]]/[[Gokumonken]]
|profile=A Red Alert assassin who manipulates tornadoes charged with electricity. He looks like a joke at first, as he fights by dancing, but his abilities are unquestionable.
|attack1=Volt Tornado|effect1=Summons a tornado and attacks.
|attack2=Circle|effect2=Extends his scales in a rotating circle.
|attack3=Wall|effect3=Arranges his scales into a moving wall.
|attack4=Wiper|effect4=Slides his scales into an oscillating blade.}}


|Splash Warfly =
|Splash Warfly =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Splash Warfly Render.png|center|frameless|125px]]
|name=Splash Warfly
|stage=[[Battleship]]
|weapon=[[Splash Laser]]/[[Suiretsusen]]
|weakness=[[Volt Tornado]]/[[Raijinsho]]
|profile=A powerful enemy who has mastered fighting with his naginata and missiles. He has a sly personality, swimming freely through the water to appear behind the player.
|attack1=Splash Laser|effect1=Shoots a laser of water.
|attack2=Naginata Attack|effect2=Swipes at the player with his naginata, or spins it to defend against attacks.
|attack3=Waterspout & Tobiuo Missile|effect3=Stabs the ground, raising a column of water and two homing missiles.}}


|Flame Hyenard =
|Flame Hyenard =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Flame Hyenard Render.png|center|frameless|125px]]
|name=Flame Hyenard
|stage=[[Lava Factory]]
|weapon=[[Circle Blaze]]/[[Bakuenjin]]
|weakness=[[Splash Laser]]/[[Suiretsusen]]
|profile=A Reploid who attacks alongside a giant Mechaniloid. The boss himself splits into three bodies to launch powerful attacks, such as fireballs and homing missiles.
|attack1=Seeker Missile|effect1=The giant gazelle Mechaniloid fires homing missiles.
|attack2=Fireball|effect2=Throws a fireball.
|attack3=Fire Break|effect3=Surrounds the player with clones and runs around them.
|attack4=Clone Summon|effect4=Alternates between dashing and throwing fireballs with his clones.}}


|Ride Boarski =
|Ride Boarski =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Ride Boarski Render.png|center|frameless|125px]]
|name=Ride Boarski
|stage=[[Central Circuit]]
|weapon=[[Moving Wheel]]/[[Zankorin]]
|weakness=[[Circle Blaze]]/[[Bakuenjin]]
|profile=A boss who speeds around in a circular arena resembling a motocross ring. He torments the player with traps around the arena and bombs thrown by the surrounding Reploids.
|attack1=Search Wheel|effect1=Releases three to six wheel bombs to chase the player.
|attack2=Lightning Fang|effect2=Glows red and dashes. He is invincible for the duration.
|attack3=Laser Trap|effect3=A laser that grows in three directions and rotates.}}


|Snipe Anteator =
|Snipe Anteator =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Snipe Anteator Render.png|center|frameless|125px]]
|name=Snipe Anteator
|stage=[[Cyber Field]]
|weapon=[[Sniper Missile]]/[[Hieijin]]
|weakness=[[Moving Wheel]]/[[Zankorin]]
|profile=A difficult adversary who not only attacks with missiles, but also drones including laser pods and soldier ants. Avoid him using Axl's Rolling ability.
|attack1=Spiral Claw|effect1=Shouts and throws a spiraling wind vortex.
|attack2=Soldier Ant|effect2=Scatters ant-shaped bombs that self-destruct if the player gets close.
|attack3=Laser Pod|effect3=Releases a drone that shoots lasers.
|attack4=Homing Missile|effect4=Fires missiles that track the player.
|attack5=Dead End Kiss|effect5=Extends his tongue to catch the player, granting him a power-up and dealing damage.}}


|Wind Crowrang =
|Wind Crowrang =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Wind Crowrang Render.png|center|frameless|125px]]
|name=Wind Crowrang
|stage=[[Air Forces]]
|weapon=[[Wind Cutter]]/[[Soenbu]]
|weakness=[[Sniper Missile]]/[[Hieijin]]
|profile=With the appearance of a karasu-tengu, this boss has a variety of techniques. He flies freely through the sky and attacks with tackles, boomerang daggers, and missiles.
|attack1=Dagger Boomerang|effect1=A dagger that flies to the player's position.
|attack2=Tackle Attack|effect2=Strikes the player from above.
|attack3=Dagger|effect3=Approaches with a dash, then slashes twice followed by a spinning slash with his dagger.
|attack4=Feather Missile|effect4=Missiles that track the player.
|attack5=Cyclone|effect5=Holds still on the aircraft, then unleashes wind blades left and right.}}


|Vanishing Gungaroo =
|Vanishing Gungaroo =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Vanishing Gungaroo Render.png|center|frameless|125px]]
|name=Vanishing Gungaroo
|stage=[[Tunnel Base]]
|weapon=[[Explosion]]/[[Hadangeki]]
|weakness=[[Wind Cutter]]/[[Soenbu]]
|profile=Piloting a special Ride Armor, he attacks within a transparent rectangular prism. There is a theory that he sees Axl as a rival, which his attitude may confirm.
|attack1=Gungaroo Personal Ride|effect1=Stops to do a one-two punch, or attacks with Shockwave.
|attack2=One-Two-Three|effect2=Shouting, he runs while attacking continuously.
|attack3=Shockwave|effect3=Crouches and launches an energy barrier with his hind legs.
|attack4=Vanishing Upper|effect4=Runs while jumping three times.
|attack5=Triangle Kick|effect5=Jumps at the wall yelling "Triangle Kick!" and bounces into a kick.
|attack6=Sonic Shield|effect6=Stands still to emit energy barriers forwards.
|attack7=One-Two-Upper|effect7=Performs a dashing punch into an uppercut.}}


|Mole Bore =
|Mole Bore =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Mole Bore BossFile.png|center|frameless|125px]]
|name=Mole Bore
|stage=[[Palace Road]]
|weapon=None
|weakness=[[Volt Tornado]]/[[Raijinsho]]
|profile=A tunnel construction Mechaniloid that attacks using a laser and detachable rolling cutters, mainly used for mining. It torments the player with simple but powerful attacks.
|attack1=Roller Cutter|effect1=Four saw-shaped cutters detach from the roller.
|attack2=Laser Attack|effect2=Turns with a wide laser.
|attack3=Charge Attack|effect3=Dashes across the screen left and right.}}


|Red =
|Red =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Red Render.png|center|frameless|125px]]
|name=Red
|stage=[[Crimson Palace]]
|weapon=None
|weakness=[[Explosion]]/[[Hadangeki]]
|profile=The commander of Red Alert, who leads illegal bounty hunters to eliminate Mavericks. He slashes with a scythe as if he were a Grim Reaper, then finishes the player with tornadoes.
|attack1=Clone|effect1=Two clones appear near the player to launch a Scythe Attack.
|attack2=Scythe Attack|effect2=Throws his scythe if the player gets too close.
|attack3=Tornado|effect3=Creates purple tornadoes.
|attack4=Wide Shot|effect4=Throws an energy blade when attacked from afar.}}


|Sigma 1st =
|Sigma 1st =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Sigma Art.png|center|frameless|125px]]
|name=Sigma (1st form)
|stage=[[Crimson Palace]]
|weapon=None
|weakness=[[Wind Cutter]]/[[Soenbu]]
|profile=The mastermind behind the events, a being of true evil who has manipulated the executives of the vigilante group Red Alert. He reveals himself with a humanoid body wielding a rifle and a laser gun.
|attack1=Bound Shot|effect1=Shoots bullets from his rifle that bounce around the arena walls.
|attack2=Double Shot|effect2=Appears in the air to rain down bullets for a while.
|attack3=Cannon Laser|effect3=Fires a wide laser in a straight line horizontally for a short time.
|attack4=Guard|effect4=Prevents the player from hitting him using his rifle as a shield.}}


|Sigma 2nd =
|Sigma 2nd =
{{CompendiumX BossFile
|bgcolor=#0A78A0
|image=[[File:MMX7 - Sigma 2 BossFile.png|center|frameless|125px]]
|name=Sigma (2nd form)
|stage=[[Crimson Palace]]
|weapon=None
|weakness=[[Explosion]]/[[Hadangeki]]
|profile=When his first form is defeated, the arena travels to a different space for the second battle with Sigma in a giant robot body. Face the baddest of bosses from a floating platform, and deliver the final blow.
|attack1=Dash Punch|effect1=Dash punch attack from afar.
|attack2=Green Shot|effect2=Fires four green shots that track the player.
|attack3=Red Shot|effect3=Approaches and continuously fires red shots from his mouth.
|attack4=Laser|effect4=Sweeps the arena with a wide laser.
|attack5=Rotation Attack|effect5=Spins rapidly, releasing four bullets.}}


}}<noinclude>{{doc}}[[Category:Mega Man X7 templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man X7 templates]][[Category:Cell templates]]</noinclude>

Latest revision as of 16:17, 1 February 2024