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Difference between revisions of "Template:CompendiumX BossFile/XT2"

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(Created page with "{{#switch:{{{1|}}} | Skullhead = {{CompendiumX BossFile |bgcolor=#AA507D |image=center|frameless|180px |stage={{MMXIILink|Opening Stage}} |weapon=None |weakness=None |profile=A skeleton-like Mechaniloid. Its enormous physique is overwhelming, but its movement is slow and its attack methods are monotonous. It is an original enemy from ''Mega Man Xtreme 2''. |attack1=Minion Summon|effect1=Spits out several enemies from its mouth. |...")
 
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|weapon=None
|weapon=None
|weakness=None
|weakness=None
|profile=A skeleton-like Mechaniloid. Its enormous physique is overwhelming, but its movement is slow and its attack methods are monotonous. It is an original enemy from ''Mega Man Xtreme 2''.
|profile=A skeleton-like Mechaniloid. Its enormous physique is overwhelming, but its movement is slow and its attacks are monotonous. An original boss for ''Mega Man Xtreme 2''.
|attack1=Minion Summon|effect1=Spits out several enemies from its mouth.
|attack1=Minion Summon|effect1=Spits out several enemies from its mouth.
|attack2=Disc Launch|effect2=Shoots a disc that moves from left to right on the ground.
|attack2=Disc Launch|effect2=Shoots a disc that moves from left to right on the ground.
Line 15: Line 15:


|Wire Sponge =
|Wire Sponge =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX2 - Wire Sponge Art 2.png|center|frameless|180px]]
|stage=[[Weather Stage]]
|weapon=X: [[Strike Chain]] / Zero: [[Lightning]]
|weakness=X: [[Fire Wave]] / Zero: [[Fire Wave]]/[[Drill Crush]]
|profile=A Reploid of unknown affiliation that appeared in ''Mega Man X2''. He had a a carefree personality and was satisfied as long as he was having fun, playfully changing the weather using climate control equipment.
|attack1=Strike Chain|effect1=Extends his chain horizontally. If it hits a wall, he is pulled towards it.
|attack2=Hanging|effect2=Extends a chain to hang from the ceiling, where he scatters seeds.
|attack3=Ray|effect3=Turns red and summons three beams (four in Extreme). He is invincible during this attack.}}


|Overdrive Ostrich =
|Overdrive Ostrich =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX2 - Overdrive Ostrich Art 2.png|center|frameless|180px]]
|stage=[[Weather Stage]]
|weapon=X: [[Sonic Slicer]] / Zero: {{MMXILink|Dash}}
|weakness=X: [[Strike Chain]] / Zero: [[Lightning]]/{{MMXIILink|Tri-Thunder}}
|profile=Formerly a Maverick Hunter from the Airborne 7th Unit. Although he lost his ability to fly in an accident, Sigma discovered his excellent leg strength and made use of him as a subordinate. Appeared in ''Mega Man X2''.
|attack1=Charge|effect1=After posing, he runs forwards.
|attack2=Step|effect2=After posing, he runs while jumping.
|attack3=High Jump|effect3=Leaps from the background to fall from above.
|attack4=Sonic Slicer (Horizontal)|effect4=Jumps and shoots a cutter (three in Extreme).
|attack5=Sonic Slicer (Aerial)|effect5=Jumps and releases four cutters.}}


|Blast Hornet =
|Blast Hornet =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX3 - Blast Hornet Art.png|center|frameless|180px]]
|stage=[[Aerial Battleship Stage]]
|weapon=X: [[Bomb Bee]] / Zero: [[Earth Gaizer]]
|weakness=X: [[Sonic Slicer]] / Zero: {{MMXILink|Dash}}
|profile=Vice-captain of the Special 0 Unit, and former subordinate of Zero. Normally calm and cautious, he went Maverick after being infected with the Sigma Virus. Appeared in ''Mega Man X3''.
|attack1=Stinger Attack|effect1=Extends a stinger from his abdomen. The trajectory changes once he is at half health.
|attack2=Mini Bee Summon|effect2=Shoots a small bee bomb. The bee teleports in Extreme.}}


|Tunnel Rhino =
|Tunnel Rhino =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX3 - Tunnel Rhino Art.png|center|frameless|180px]]
|stage=[[Quarry Stage]]
|weapon=X: [[Tornado Fang]] / Zero: [[Drill Crush]]
|weakness=X: [[Bomb Bee]] / Zero: [[Earth Gaizer]]
|profile=A mining Reploid made to extract Energen Crystals. He was once a serious craftsman, but went Maverick due to the influence of the Sigma Virus. Appeared in ''Mega Man X3''.
|attack1=Charge 1|effect1=Dashes towards the player.
|attack2=Charge 2|effect2=Dashes twice while scattering rocks.
|attack3=Drill Missile|effect3=Fires two drills horizontally simultaneously.
|attack4=Drill Drive|effect4=Shoots drills that come out of the ceiling and floor. Only in Extreme.}}


|Neon Tiger =
|Neon Tiger =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX3 - Neon Tiger Art.png|center|frameless|180px]]
|stage={{MMXIILink|Jungle Stage}}
|weapon=X: [[Ray Claw]] / Zero: [[Rising]]
|weakness=X: [[Tornado Fang]] / Zero: [[Drill Crush]]
|profile=A hunter created to protect endangered animals from poachers. Despite going Maverick, he still operated in the jungle that was his original territory. Appeared in ''Mega Man X3''.
|attack1=Dive Attack|effect1=Attacks the player from the wall above.
|attack2=Ray Splasher|effect2=Fires 3-5 bullets in rapid succession.
|attack3=Launch Attack|effect3=Double attack of a dash into an uppercut. Only used with low health.}}


|Volt Catfish =
|Volt Catfish =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX3 - Volt Catfish Art.png|center|frameless|180px]]
|stage=[[Hydroelectric Power Plant Stage]]
|weapon=X: {{MMXIILink|Tri-Thunder}} / Zero: {{MMXIILink|Tri-Thunder}}
|weakness=X: [[Tornado Fang]] / Zero: [[Drill Crush]]
|profile=A Reploid with a high-performance power generator built into his body. He worked as a mobile emergency power plant, but went Maverick and became an enemy of humanity. Appeared in ''Mega Man X3''.
|attack1=Suction Attack|effect1=Attacks with lightning while sucking the player in.
|attack2=Body Press|effect2=Jumps and falls with a body press, releasing an electric shock along the floor.
|attack3=3-Way Electric Shot|effect3=Shoots an electric shock that spreads in three directions.
|attack4=Electric Shot Scatter|effect4=Fires three electric shock bullets at high speed.}}


|Launch Octopus =
|Launch Octopus =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX - Launch Octopus Art 2.png|center|frameless|180px]]
|stage=[[Ocean Base Stage]]
|weapon=X: [[Marine Tornado]] / Zero: [[Fish Fang]]
|weakness=X: {{MMXIILink|Tri-Thunder}} / Zero: {{MMXIILink|Tri-Thunder}}
|profile=A Reploid who belonged to the 6th Naval Unit. Dissatisfied with the idea of protecting the weak humans, he rebelled and joined Sigma for his similar ideals. Appeared in ''Mega Man X''.
|attack1=Missile|effect1=Launches missiles.
|attack2=Piranha|effect2=Fires four piranha-shaped missiles.
|attack3=Marine Tornado|effect3=Spins to suck the player in, invincible all the while.
|attack4=Jump Missile|effect4=Jumps while launching homing missiles.}}


|Flame Mammoth =
|Flame Mammoth =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX - Flame Mammoth Art 2.png|center|frameless|180px]]
|stage={{MMXIILink|Factory Stage}}
|weapon=X: [[Fire Wave]] / Zero: [[Fire Wave]]
|weakness=X: [[Marine Tornado]] / Zero: [[Fish Fang]]
|profile=Former captain of the 4th Land Unit, who frequently fought in the desert. He joined Sigma's rebellion because he wanted to use his full strength to cause wanton destruction. Appeared in ''Mega Man X''.
|attack1=Flame|effect1=Shoots flames from his buster.
|attack2=Earthquake|effect2=Jumps and causes an earthquake when he lands. If the player is on the floor, they trip.
|attack3=Flame Drop|effect3=Shoots flames into the sky that descend slowly.}}


|Velguarder =
|Velguarder =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX - Velguarder Art.png|center|frameless|180px]]
|stage=[[Laguz Research Lab 1]]
|weapon= None
|weakness= X: [[Ray Claw]]/[[Tornado Fang]] / Zero: [[Rising]]/[[Drill Crush]]
|profile=A faithful pet under Sigma's command. It appeared as Sigma's final guardian in ''Mega Man X''.
|attack1=Flame|effect1=Spits a rising flame that arcs from low to high.
|attack2=Lightning 1|effect2=Shoots an electric shot in a parabola.
|attack3=Lightning 2|effect3=While on a wall, shoots an electric shot that stays in place for a while.
|attack4=Jump|effect4=Runs into a low pounce.
|attack5=Charge|effect5=Quickly runs from side to side.
|attack6=Triangle Jump|effect6=Moves upwards in a triangular motion.}}


|Isaz & Sowilo =
|Isaz & Sowilo =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMXII - Isaz & Sowilo BossFile.png|center|frameless|180px]]
|stage=[[Laguz Research Lab 2]]
|weapon= None
|weakness= X: [[Ray Claw]]/[[Tornado Fang]] / Zero: [[Fish Fang]]/[[Drill Crush]]
|profile=A tank made to repel the Maverick Hunters, full of powerful weapons and with the Sigma insignia emblazoned on its body. An original boss for ''Mega Man Xtreme 2''.
|attack1=Drill Attack|effect1=Spins its drill while dashing forwards.
|attack2=Homing Shot|effect2=The upper face shoots a bullet at the player.
|attack3=Missile|effect3=Launches a missile vertically from below, which descends upon the player.}}


|Berkana =
|Berkana =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMXII - Berkana Art.png|center|frameless|180px]]
|stage=[[Laguz Research Lab 3]]
|weapon= None
|weakness= Lv. 02 [[Charge Shot]]/[[Ray Claw]]/{{MMXIILink|Tri-Thunder}}
|profile=A researcher of Reploid development. Her own time of creation, developer, and purpose are shrouded in mystery. An original boss for ''Mega Man Xtreme 2''.
|attack1=Magic Shot A|effect1=A shot that bounces across the ground. If it hits X, he cannot jump for a while.
|attack2=Magic Shot B|effect2=A shot that flies directly towards X. If it hits X, he cannot attack for a while.
|attack3=Shooting|effect3=If X is hit by Magic Shot A, Berkana shoots fire that splits on the floor.
|attack4=Icicle|effect4=If X is hit by Magic Shot B, Berkana shoots ice from the top and bottom of the screen.
|attack5=Iron Ball|effect5=Rolls an iron ball along the floor.}}


|Gareth =
|Gareth =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMXII - Gareth Art.png|center|frameless|180px]]
|stage=[[Laguz Research Lab 3]]
|weapon= None
|weakness= [[Rising]]/Gareth's javelins
|profile=A Reploid created by Berkana. Like her, he is an original boss for ''Mega Man Xtreme 2''.
|attack1=Jump Javelin|effect1=Jumps and throws a javelin.
|attack2=Consecutive Javelins|effect2=Flies off the screen and throws four javelins from the sky.
|attack3=Javelin Counter|effect3=After blocking an attack, a javelin falls from the sky.}}


|Sigma 1st =
|Sigma 1st =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMX2 - Neo Sigma Art 2.png|center|frameless|180px]]
|stage={{MMXIILink|Sigma Stage}}
|weapon= None
|weakness= X: [[Marine Tornado]]/[[Sonic Slicer]] / Zero: [[Fish Fang]]/{{MMXILink|Dash}}
|profile=The arch-enemy of X and his friends, said to be the strongest Reploid in history. His weapons and attack patterns are based on his appearance in ''Mega Man X2''.
|attack1=Claw Attack|effect1=Dashes and slashes with his claws.
|attack2=Light Shot|effect2=Fires wide vertical shots of light.
|attack3=5 Bullet Shot|effect3=Fires five consecutive electric shots at the player.
|attack4=Vertical Drop|effect4=Triangle kicks above the player, then performs a vertical drop attack.}}


|Sigma 2nd =
|Sigma 2nd =
{{CompendiumX BossFile
|bgcolor=#AA507D
|image=[[File:MMXII - Sigma Beast BossFile.png|center|frameless|180px]]
|stage={{MMXIILink|Sigma Stage}}
|weapon= None
|weakness= X: [[Sonic Slicer]] / Zero: [[Fish Fang]]
|profile=Sigma piloting a giant Ride Armor. He fights mercilessly with a wide range of attacks that cover the entire screen. An original boss for ''Mega Man Xtreme 2''.
|attack1=Green Light Shot|effect1=Shoots green bullets. Can be countered by Zero's attacks.
|attack2=Earthquake|effect2=Jumps and causes an earthquake when he lands, tripping the player.
|attack3=Light Shot Summon|effect3=Shoots a light bullet from the air.
|attack4=Laser|effect4=Jumps and shoots a laser downwards.
|attack5=Charge|effect5=Dashes with a shockwave.
|attack6=Wave|effect6=Shoots a giant wave.}}


}}<noinclude>{{doc}}[[Category:Mega Man X7 templates]][[Category:Cell templates]]</noinclude>
}}<noinclude>{{doc}}[[Category:Mega Man X7 templates]][[Category:Cell templates]]</noinclude>

Revision as of 19:47, 30 November 2023