Site notice
Welcome! Please check To-Do List to see what pages need help, who is working on what, etc.

Mega Man Battle Network 3

From Mega Man Wiki
<-- Mega Man Battle Network 2Battle Network seriesMega Man Battle Network 4 -->
Walkthrough
Damage data
Script

Mega Man Battle Network 3, known in Japan as known in Japan as Battle Network Rockman.EXE 3 (バトルネットワーク ロックマンエグゼ3, Batoru Nettowāku Rokkuman Eguze Surī) is the third entry of the main Battle Network series, developed by Capcom and released for the Game Boy Advance in 2003.

Game Info
MMBN3W - Box Art NA.jpg
MMBN3W - Box Art EU.jpg
RMEXE3 - Box Art JP.jpg
Box Art
General information
Game Title(s):Mega Man: Battle Network 3 - White Version, Battle Network: Rockman EXE 3
Developer(s):Capcom
Publisher(s):Capcom
Release Date(s):
JP: December 6, 2002
NA: June 24, 2003
EU: July 4, 2003
Genre(s):Action RPG
Game mode(s):Single Player
Platform(s):Game Boy Advance

Game Info
MMBN3B - Box Art NA.jpg
MMBN3B - Box Art EU.jpg
RMEXE3B - Box Art JP.jpg
Box Art
General information
Game Title(s):Mega Man: Battle Network 3 - Blue Version, Battle Network: Rockman EXE 3 - Black
Developer(s):Capcom
Publisher(s):Capcom
Release Date(s):
JP: March 28, 2003
NA: June 24, 2003
EU: July 4, 2003
Genre(s):Action RPG
Game mode(s):Single Player
Platform(s):Game Boy Advance

Chapters

Characters

Enemies

Viruses

MegaMan encounters Viruses randomly while moving around in cyberspace, or during specific scripted events. A virus encounter halts the action and takes the player to a special battle screen, on which one or more viruses must be defeated (or fled from using the Escape chip) in order to return to cyberworld map. The type and formation of these viruses is picked at random, from a number of predefined options for the current area.

When he emerges victorious from a battle, MegaMan is graded with a rank (Busting Level) based on performance and usually receives a reward of Zennys or Battle Chips, depending on his Busting Level and the types of viruses he deleted.

Bosses

Bosses are strong, unique enemies, usually NetNavis controlled by other characters or operating on their own, who fought in oftentimes complex or pattern-heavy duels. Beating them may be required for progression, and may yield special rewards, like a unique BattleChip of the boss or another useful item.

To obtain all of these rewards, bosses typically need to be challenged multiple times, which can happen in different ways, depending on the type of boss.

Story Bosses

These bosses are fought at a certain point as part of the game's main story. They cannot be skipped, and most can only be refought by locating their "ghosts" hidden around on the internet, which are tougher versions of the boss that yield better rewards.

Boss Sprite Operator
FlashMan.EXE File:MMBN3 - FlashMan.png Rei Saiko
BeastMan.EXE File:MMBN3 - BeastMan.png Takeo Inukai
BubbleMan.EXE File:MMBN3 - BubbleMan.png None
DesertMan.EXE File:MMBN3 - DesertMan.png Noboru Sunayama
PlantMan.EXE File:MMBN3 - PlantMan.png Anetta
FlameMan.EXE File:MMBN3 - FlameMan.png Mr. Gauss
DrillMan.EXE File:MMBN3 - DrillMan.png None
MistMan.EXE (White) File:MMBN3 - MistMan.png Unknown
BowlMan.EXE (Blue) File:MMBN3 - BowlMan.png Unknown
Bass.EXE MMBN2 - Bass.png None
Alpha File:MMBN3 - Alpha.png N/A

Friendly Bosses

Various "friendly" NetNavis appear throughout the game, controlled by NPCs that Lan can talk to and challenge to a NetBattle for rewards at any time. While these can be completely optional, certain access points may be locked behind the first victory against such an opponent, and they may also be required for story progression. Some story bosses become friendly after their defeat, allowing the player to refight these by seeking out their operators.

Losing against friendly bosses does not normally result in a Game Over, reinforcing the amicable nature of the battles and allowing the player to try as many times as they like.

Boss Sprite Operator
GutsMan.EXE MMBN - GutsMan.png Dex
MetalMan.EXE MMBN3 - MetalMan.png Tamako Shiraizumi
KingMan.EXE File:MMBN3 - KingMan.png Tora
CopyMan.EXE MMBN - GutsMan.png Unknown
Punk.EXE (Blue/Black) File:MMBN3 - Punk.png Mr. Famous

Post-game Bosses

Some optional bosses can be found hidden on the internet. They are considered "post-game" content, as they are high-level challenges with no relevance to the main story.

Boss Sprite Operator
ProtoMan.EXE MMBN - ProtoMan.png Chaud
DarkMan.EXE File:MMBN3 - DarkMan.png None
JapanMan.EXE File:MMBN3 - JapanMan.png None
Serenade.EXE File:MMBN3 - Serenade.png None
Bass GS File:MMBN3 - Bass GS.png None

Weapons

Battle Chips

Stages

Items

Relation to other Games

Relation to other media

Anime

External Links

Template:NT Warrior Template:NT era