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Mega Man 4
From Mega Man Wiki
Revision as of 01:58, 21 August 2021 by Vellidragon (talk | contribs) (→Enemies: Just realised I didn't write Escaroo's description. Ah well, that can be done later.)
<-- Mega Man 3 | Main series | Mega Man 5 --> |
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File:MM4 - Box Art.png Box Art | |
General information | |
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Game Title(s): | Mega Man 4 |
Developer(s): | Capcom |
Publisher(s): | Capcom |
Genre(s): | Action, Platformer |
Game mode(s): | Single Player |
Platform(s): | Nintendo Entertainment System |
Characters
Name | Sprite | Description |
---|---|---|
Mega Man | ||
Dr. Cossack | ||
Dr. Light | File:MM4 - Dr. Light.png | |
Dr. Wily | File:MM4 - Dr. Wily.png | |
Eddie | ||
Kalinka | ||
Proto Man | File:MM4 - Proto Man.png | |
Roll | ||
Rush |
Enemies
Minor Enemies
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
100 Watton | Flies to the left or right and tosses bombs down, which burst into sparks in five (primarily downward) direction when they are close to Mega Man. Destroying a 100 Watton darkens the room, rendering most platforms and walls invisible. | 1 | 6 (contact) 4 (bomb) 2 (sparks) |
Bright Man's stage | |
Battan | A grasshopper that Mega Man can stand on. It hops to the right with pauses until it either falls into a hole or reaches a set point where it turns around. | N/A | N/A | Bright Man's stage | |
Battonton | A bat that starts on the ceiling and takes some time to wake up, then chases Mega Man. If it touches him, it flies back onto the ceiling. Can only be harmed while it is awake. | 2 | 3 | Skull Man's stage, Pharaoh Man's stage, Drill Man's stage, Dr. Wily stage 2 | |
Biree | An invincible hazard that goes around platforms. | N/A | 2 | Dr. Cossack stage 3, Dr. Cossack stage 4 | |
Docron | A skull on wheels that drives left and right. They spawn endlessly from a dispenser on the ceiling, which can be destroyed. | 1 (Docron) 4 (dispenser) |
4 | Dr. Cossack stage 2, Dr. Cossack stage 4, Dr. Wily stage 2 | |
Dompan | Walks left and right and occasionally jumps. Destroying it releases fireworks, which turn the lights back on if the room was previously darkened by shooting a 100 Watton. | 1 | 4 | Bright Man's stage | |
Gachappon | A stationary machine that can either spit projectiles forward or fling balls in an arc, depending on Mega Man's position. | 16 | 6 (contact) 2 (projectiles) |
Bright Man's stage, Dust Man's stage, Dr. Wily stage 2 | |
Garyoby | Moves back and forth, speeding up while Mega Man is at the same height. It deflects buster shots, but some special weapons can harm it. | 3 | 2 | Ring Man's stage, Dive Man's stage, Dr. Cossack stage 3, Dr. Wily stage 1, Dr. Wily stage 2 | |
Gyotot | A fish that swims back and forth and jumps out of the water when Mega Man is near. | 1 | 4 | Dive Man's stage, Toad Man's stage | |
Haehaey | A small insect that flies forward and drops glowing projectiles. | 1 | 4 (contact) 2 (projectile) |
Pharaoh Man's stage | |
Helipon | Glides around, following Mega Man and eventually dropping straight down. It remains on the ground after falling and shoots projectiles forward. | 1 | 4 (contact) 2 (projectile) |
Drill Man's stage, Dr. Cossack stage 4 | |
Hover | A platform that hovers slightly above the ground and starts moving when Mega Man steps on it. It shoots projectiles left and right and falls if it goes over an edge. | N/A | 1 (projectile) | Pharaoh Man's stage | |
Imorm | A large worm that suddenly appears and drops from the ceiling when Mega Man gets close, then crawls left and right. | 2 | 4 | Skull Man's stage, Dr. Wily stage 2, Dr. Wily stage 4 | |
Jumbig | A big enemy that hops or makes larger jumps at random. | 15 | 7 | Dive Man's stage, Drill Man's stage, Dust Man's stage, Dr. Cossack stage 1, Dr. Cossack stage 3, Dr. Cossack stage 4 | |
Ladder Press | Moves up and down on a ladder and periodically closes, aiming to catch Mega Man between the spiky ends. | N/A | 4 | Dr. Cossack stage 1, Dr. Cossack stage 2 | |
M422A | Hovers in place in the water. While Mega Man is near, it quickly descends, then goes back up. | N/A | 4 | Dive Man's stage | |
Mantan | A manta ray that swims to the side. It is very flat, but occasionally turns its body on its side to move up or down, making it easier to hit. | 2 | 5 | Dive Man's stage | |
Metall EX | Hides under its helmet until Mega Man comes near, then becomes active. Three variations exist:
All types look the same and can only be harmed when not hiding. |
1 3 (spinning) |
3 (contact) 2 (projectile) |
Drill Man's stage, Dust Man's stage, Dr. Wily stage 1 | |
Metall Swim | Hides under its helmet until Mega Man comes near, then shoots three projectiles forward and swims up a few times before hiding and falling down again. Can only be harmed when not hiding. | 1 | 3 (contact) 2 (projectile) |
Dive Man's stage, Dr. Wily stage 1 | |
Minoan | Hangs from the ceiling and drops down when Mega Man approaches or shoots at the holder that keeps it attached. Once on the ground, it goes left and right. | 2 (Minoan) 1 (holder) |
4 | Bright Man's stage, Dr. Cossack stage 2, Dr. Wily stage 3 | |
Mono Roader | A wheel enemy that drives left and right. While Mega Man is near, it closes itself, becoming invincible and rapidly spinning around. | 3 | 4 | Ring Man's stage, Drill Man's stage, Dr. Cossack stage 1 | |
Mummira | A mummy robot that appears from a hidden revolving door in the back wall to throw its head at Mega Man, then disappears again. Its health does not reset when it disappears. | 6 | 6 (contact) 2 (head) |
Pharaoh Man's stage, Dr. Wily stage 2 | |
Pakatto 24 | A shielded cannon that periodically shoots forward, becoming vulnerable for a very brief time. | 1 | 4 (contact) 2 (projectile) |
Drill Man's stage, Dr. Cossack stage 3, Dr. Cossack stage 4 | |
Puyoyon | A blob that moves on the ceiling, then drops down when Mega Man comes near and crawls towards him. | 2 | 4 | Toad Man's stage | |
Rackaser | Parachutes from the sky with an umbrella. Once it lands, it shoots the umbrella forward, then walks around. | 4 | 4 (contact) 2 (umbrella) |
Toad Man's stage | |
Ratton | A sewer rat that moves by jumping towards Mega Man. | 2 | 4 | Toad Man's stage | |
Ring Ring | A Saturn-like enemy that slowly floats after Mega Man. | 1 | 4 | Ring Man's stage, Dr. Cossack stage 3 | |
Rock | A rock that falls when Mega Man triggers it and breaks into pieces when it hits the ground. Destroying it early prevents it from breaking apart. | 1 | 6 (rock) 4 (fragments) |
Drill Man's stage | |
Sasoreenu | A scorpion that digs out of the sand, quickly dashes forward, and buries itself again. | 4 | 4 | Pharaoh Man's stage | |
Sea Mine | An invincible sea mine that floats in place until Mega Man comes near, then flashes and explodes. | N/A | 6 (contact) 2 (explosion) |
Dive Man's stage | |
Shield Attacker | Flies left and right within a set range and can only be harmed by attacking from behind. | 4 | 4 | Skull Man's stage, Dust Man's stage, Dr. Cossack stage 4, Dr. Wily stage 3 | |
Skeleton Joe | Throws bones in an arc. Any attack that does not destroy it causes it to crumble for a short time before regenerating and regaining its health. Charged shots can destroy it, and the Time Stopper prevents it from crumbling. | 3 | 4 (contact) 2 (bone) |
Skull Man's stage, Dr. Cossack stage 1 | |
Skullmet | A stationary enemy with a skull helmet that lobs projectiles forward in an arc and can only be harmed from the front. | 3 | 6 (contact) 2 (projectile) |
Skull Man's stage | |
Super Ball Machine Jr. | A cannon that periodically fires balls diagonally upwards, which bounce very quickly between walls. | 4 (Machine) 1 (ball) |
6 (contact) 1 (ball) |
Skull Man's stage | |
Swallown and Coswallown | A bird followed by three smaller Coswallowns. It swoops down from the sky, then the Coswallowns fly at Mega Man. Coswallowns will still attack even if the big Swallown has been destroyed, but doing so quickly can keep them from spawning. | 2 (Swallown) 1 (Coswallown) |
4 (Swallown) 3 (Coswallown) |
Toad Man's stage | |
Taketento | A ladybug-like robot that flies forward on a propeller. When it comes close to Mega Man, it drops the propeller and starts spinning and chasing him through the air. | 2 | 4 | Pharaoh Man's stage, Drill Man's stage, Dust Man's stage, Dr. Wily stage 2 | |
Togehero | Slowly flies foward, going up and down in a zig-zag pattern. | 1 | 4 | Skull Man's stage, Dr. Cossack stage 1, Dr. Cossack stage 2 | |
Tom Boy | A slinky that can go off platform edges and drop straight down to a lower one. | 6 | 6 | Dr. Cossack stage 1, Dr. Cossack stage 4 | |
Totem Polen | A totem pole that randomly spits projectiles from any of its heads. If Mega Man tries to get over it, it will jump straight up. | 8 | 6 (contact) 2 (projectile) |
Bright Man's stage | |
Up'n'Down | Rockets straight up from pits when Mega Man comes close, then slowly gyrates down. | 1 | 3 | Dust Man's stage, Dr. Cossack stage 1, Dr. Cossack stage 4 | |
Wall Blaster | A wall-mounted cannon that aims at Mega Man, but is limited in its directions. | 5 | 4 (contact) 2 (projectiles) |
Ring Man's stage |
Minibosses
Name | Sprite | Description | HP | Damage | Stage(s) |
---|---|---|---|---|---|
Escaroo | 16 | 4 (contact) 2 (bombs) |
Toad Man's stage | ||
Kabatoncue | A giant hippo on a tall platform that releases homing missiles. Mega Man can shoot the segments of the pillar the platform is on to bring it closer to the ground, but they regenerate over time. | 16 | 4 (contact) 2 (missiles) |
Ring Man's stage | |
Moby | A giant whale that releases fast-moving horming torpedos, or drops four mines from the sky while sucking Mega Man in. | 14 | 6 (contact) 4 (torpedo) 2 (mine) |
Dive Man's stage | |
Whopper | A stationary pair of eyes surrounded by rings, which deflect shots. It attacks by launching its rings very quickly in multiple directions, which fly a random distance before returning and briefly leave the eyes vulnerable. | 9 | 4 | Ring Man's stage |
Robot Masters
Fortress Bosses
Dr. Cossack's citadel
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Mothraya | Cossack Stage 1 | Ring Boomerang | ||
Square Machine | Cossack Stage 2 | Dust Crusher | ||
Cockroach Twins | Cossack Stage 3 | Drill Bomb | ||
Ring Boomerang | ||||
Cossack Catcher | Cossack Stage 4 | Dust Crusher |
Dr. Wily's fortress
Name | Sprite | Description | Stage | Weakness |
---|---|---|---|---|
Metall Daddy | Wily Stage 1 | Dust Crusher | ||
Ring Boomerang | ||||
Tako Trash | Wily Stage 2 | Ring Boomerang | ||
Wily Machine 4 (phase 1) | Wily Stage 3 | Ring Boomerang | ||
Wily Machine 4 (phase 2) | Wily Stage 3 | Drill Bomb | ||
Wily Capsule | Wily Stage 4 | Pharaoh Shot |
Weapons
Name | Sprite | Description |
---|---|---|
Mega Buster | (sprite reused from Mega Man 3) | |
Ring Boomerang | ||
Dive Missile | ||
Skull Barrier | ||
Pharaoh Shot | ||
Flash Stopper | ||
Rain Flush | ||
Drill Bomb | ||
Dust Crusher |
Rush Transformations
Name | Sprite | Description |
---|---|---|
Rush Coil | ||
Rush Jet | ||
Rush Marine | ||
Balloon Adapter | ||
Wire Adapter |
Stages
Items
People
Relation to other Games
Classic era
- Mega Man III has Dive Man, Skull Man, Drill Man and Dust Man
- Mega Man IV has Ring Man, Pharaoh Man, Bright Man and Toad Man
- Ports, Remakes and Compilations:
Mega Man Legacy Collection
Name | Time Limit | Unlock condition | Related Games |
---|---|---|---|
Square Machine (challenge) | ??:??:?? | Complete 10 or More Challenges to Unlock | Mega Man |
MM4 Remix 2 (challenge) | ??:??:?? | Complete 13 or More Challenges to Unlock | Mega Man |
MM4 Robot Rush | ??:??:?? | Complete 17 or More Challenges to Unlock | Mega Man |
MM4 Mega Mix | ??:??:?? | Complete 17 or More Challenges to Unlock | Mega Man |
MM1-4 Mashup | ??:??:?? | Complete 17 or More Challenges to Unlock | Mega Man |
Wily Machine 4 (challenge) | ??:??:?? | Complete 17 or More Challenges to Unlock | Mega Man |
All appearing blocks | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
Dr. Wily Forever | ??:??:?? | Complete 35 or More Challenges to Unlock | Mega Man |
MM4 Robot Rush (No Items) | ??:??:?? | Complete 44 or More Challenges to Unlock | Mega Man |
All appearing blocks (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
All Robot Rush (No Items) | ??:??:?? | Complete 50 or More Challenges to Unlock | Mega Man |
Icon | Title | Unlocked by | Related Games |
---|---|---|---|
A New Ambition!! | Escape the Skull Castle and complete Mega Man 4. | Mega Man 4 |
Super Smash Bros. series
Name | Source Game | Weapon | Assist Trophy | Smash Tour Item | Boss | Stage | Mii Costume | Enemy | Trophy | Spirit | Music |
---|---|---|---|---|---|---|---|---|---|---|---|
Dive Man | Mega Man 4 | N/A | N/A | N/A | N/A | Wily Castle (Wii U and Ultimate) | N/A | N/A | N/A | 895 - | File:SSBU - Mega Man 4 Medley.oga |
Drill Man | Mega Man 4 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 894 - | File:SSBU - Mega Man 4 Medley.oga |
Eddie | Mega Man 4 | N/A | N/A | N/A | N/A | N/A | N/A | N/A | File:SSB4 - Eddie.png | N/A | N/A |
Mega Man (Classic era) | Mega Man, Mega Man 2, Mega Man 3, Mega Man 4, Mega Man 5, Mega Man 6, Mega Man 7, Mega Man 8, Mega Man 9, Mega Man 10, Super Adventure Rockman, Mega Man 2: The Power Fighters | Mega Buster | N/A | N/A | N/A | N/A | N/A | N/A | N/A | 864 - File:SSBU - Mega Man.png | N/A |
Skull Man | Mega Man 4 | Shadow Blade, Mega Man's Custom down special 1
Skull Barrier (obtained from Skull Man) |
N/A | N/A | N/A | Wily Castle (Wii U and Ultimate) | N/A | N/A | N/A | 896 - | File:SSBU - Mega Man 4 Medley.oga |
Super Smash Bros. 4
Super Smash Bros. Ultimate
1994 animated series
References
External Links
- Wikipedia
- TV Tropes
- Pyroskankic
- SSB Wiki
- StrategyWiki
- Mega Man Home Page
- Mega Man 4 on NintendoWiki
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