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Charge Shot

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The Charge Shot (チャージショット),[1] [2] is a recurring combat technique in the Mega Man franchise. It is the ability to charge up an attack by holding the fire button, then release it with increased power.

In the Games

Classic era

X era

In the X era, the Charge Shot is one of X's most useful abilities. Like in the Classic era, he has two levels: the first-stage Charge Shot 1, and the second-stage Charge Shot 2. In the manual for Rockman X, the second-stage Charge Shot was called the Hyper X Blaster (ハイパーXブラスター).[3] In Mega Man X8, X gained an additional third charging stage for his Charge Shot, known as Charge Shot MAX.[4]

Zero era

ZX era

In the ZX era, Model X's X Buster and Model ZX's ZX Buster are both capable of two levels of Charge Shots, called Charge Shot (S) and Charge Shot (L).[5] Model X is also capable of a third charge level, which stores an additional Charge Shot (L) similar to the Double Charge Shot from Mega Man X2.

Besides Charge Shots, every Megamerge and A-Trans in the series also has at least one charge attack at a second level. For example, charging Model FX's Knuckle Buster to level two results in the attack Megaton Crush. Some also change depending if a direction is held. For example, charging Buckfire the Gaxelleroid's Flame Arrow to level two and holding Up results in his Rockit attack.

References

  1. Kodansha Manga Hyakka #34: Rockman X Chō Hyakka. April 1996.
  2. Mega Man X: Command Mission. 2004.
  3. Game manual, Rockman X. December 1993.
  4. Rockman X8 Kyūkyoku Complete Guide. Capcom. 2005.
  5. Move list, Mega Man ZX Advent. 2006.