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==In the Games==
==In the Games==
===''Mega Man X''===
===''Mega Man X''===
Ride Armor debuted in ''[[Mega Man X]]''. The Ride Armor in this game is known as {{Jp|'''Civil Engineering Ride Armor'''|土木作業用ライドアーマー|Doboku Sagyō-yō Raido Āmā}},<ref name="CompendiumX"/> having been originally intended for heavy lifting and engineering work.<ref name="Kodansha">''[[Kodansha Manga Hyakka]] #6: Rockman & Rockman X Daizukan''. November 1994.</ref> A green version can be found in [[Snow Mountain Stage]], while a red version can be found in [[Forest Stage]] and {{MMXLink|Sigma Stage 2}}. The [[Armor Soldier]] enemies in these stages also pilot Ride Armor, but if they are spotted outside their Ride Armor, [[X]] can easily destroy them and instead hijack it for himself.  
Ride Armor debuted in ''[[Mega Man X]]''. The Ride Armor in this game is known as {{Jp|'''Civil Engineering Ride Armor'''|土木作業用ライドアーマー|Doboku Sagyō-yō Raido Āmā}},<ref name="CompendiumX"/> having been originally intended for heavy lifting and engineering work.<ref name="Kodansha">''[[Kodansha Manga Hyakka]] #6: Rockman & Rockman X Daizukan''. November 1994.</ref> A green version can be found in [[Snow Mountain Stage]], while a red version can be found in [[Forest Stage]] and {{MMXLink|Sigma Stage 2}}. The [[Armor Soldier]] enemies in these stages also pilot Ride Armor, but if they are spotted outside their Ride Armor, [[X]] can easily destroy them and instead hijack it for himself.


This is the most basic form of Ride Armor, capable of walking across spikes, jumping, dashing, and a simple punch attack. It can take a maximum of 16 hits before it begins breaking down, signaled by it periodically flashing white. No more damage can be taken in this flashing state, giving the player an opportunity to go berserk until the Ride Armor inevitably explodes, leaving them unscathed.
{| class="wikitable"
|+ Ride Armor in ''Mega Man X''
|-
! Name !! Image !! Description !! Stages
|-
| Ride Armor
| [[File:MMX - Ride Armor.png|center]]
| The most basic form of Ride Armor, capable of walking across spikes, jumping, dashing, and a simple punch attack. It can take a maximum of 16 hits before it begins breaking down, periodically flashing white. No more damage can be taken in this state, giving time to fight on until the Ride Armor inevitably explodes, leaving the player unscathed.
| [[Snow Mountain Stage]], [[Forest Stage]], {{MMXLink|Sigma Stage 2}}
|}


Additionally, [[Vile]] pilots a powerful blue Ride Armor during his boss battle at the end of [[Highway Stage]], rendering all of X's attacks completely ineffective. [[Zero]] blows the arm off of this one, forcing Vile to retreat. He returns with an upgraded purple Ride Armor in {{MMXLink|Sigma Stage 1}}, with which he captures Zero and again paralyzes X. This time, Zero self-destructs to completely destroy the Ride Armor, giving X a chance to fight and defeat Vile on foot.
Notably, [[Vile]] pilots a powerful blue Ride Armor during his boss battle at the end of [[Highway Stage]], rendering all of X's attacks completely ineffective. [[Zero]] blows the arm off of this one, forcing Vile to retreat. He returns with an upgraded purple Ride Armor in {{MMXLink|Sigma Stage 1}}, with which he captures Zero and paralyzes X. This time, Zero self-destructs to completely destroy the Ride Armor, giving X a chance to defeat Vile.


===''Mega Man X2''===
===''Mega Man X2''===
In ''[[Mega Man X2]]'', the game's Ride Armor is designated as the {{Jp|'''Ride Armor Type EG-2 Custom'''|ライドアーマータイプEG-2カスタム|Raido Āmā Taipu EG-2 Kasutamu}},<ref name="HimitsuDaihyakka">''[[Kodansha Manga Hyakka]] #24: Rockman & Rockman X Himitsu Daihyakka''. April 1995.</ref> codenamed the {{Jp|'''Rabbit'''|ラビット|Rabitto}}.<ref name="CompendiumX"/> This Ride Armor was intended for mine excavation, featuring spiked drills on its arms and a reinforced vernier thruster to improve its aerial mobility.<ref name="HimitsuDaihyakka"/> It can be found in {{MMX2Link|Dinosaur Tank Stage}} and [[Energen Crystal Stage]]. The [[Rideroid G]] enemies in these stages are similar to the Armor Soldiers, as X can take their Ride Armor for himself.
In ''[[Mega Man X2]]'', the game's Ride Armor is designated as the {{Jp|'''Ride Armor Type EG-2 Custom'''|ライドアーマータイプEG-2カスタム|Raido Āmā Taipu EG-2 Kasutamu}},<ref name="HimitsuDaihyakka">''[[Kodansha Manga Hyakka]] #24: Rockman & Rockman X Himitsu Daihyakka''. April 1995.</ref> codenamed the {{Jp|'''Rabbit'''|ラビット|Rabitto}}.<ref name="CompendiumX"/> This Ride Armor was intended for mine excavation, featuring spiked drills on its arms and a reinforced vernier thruster to improve its aerial mobility.<ref name="HimitsuDaihyakka"/> It can be found in {{MMX2Link|Dinosaur Tank Stage}} and [[Energen Crystal Stage]]. The [[Rideroid G]] enemies in these stages are similar to the Armor Soldiers, as X can take their Ride Armor for himself.


The Rabbit's drills improve its punching power and give it the ability to charge, causing the drills to spin before unleashing a dash punch. It can also hover through the air with its thruster, though more so for horizontal travel than vertical ascension.
{| class="wikitable"
|+ Ride Armor in ''Mega Man X2''
|-
! Name !! Image !! Description !! Stages
|-
| Rabbit
| [[File:MMX2 - Ride Armor Rabbit.png|center]]
| The Rabbit's drills improve its punching power and give it the ability to charge, causing the drills to spin before unleashing a dash punch. It can also hover through the air with its thruster, though more so for horizontal travel than vertical ascension.
| {{MMX2Link|Dinosaur Tank Stage}}, [[Energen Crystal Stage]]
|}


This game also introduced the [[Ride Chaser]], a similar series of mechanical vehicles.
This game also introduced the [[Ride Chaser]], a similar series of mechanical vehicles.


===''Mega Man X3''===
===''Mega Man X3''===
In ''[[Mega Man X3]]'', Ride Armor returns at its most complex. This Ride Armor is designated as the {{Jp|'''Ride Armor DRA-00'''|ライドアーマータイプDRA-00|Raido Āmā Taipu DRA-00}}, a highly-customizable general purpose model developed by the [[Maverick Hunters]].<ref name="CompendiumX"/><ref group="note">The English game manual for ''Mega Man X3'' gives the conflicting information that Dr. Light created this Ride Armor.</ref> It is stolen by the [[Doppler Army]] and stored in the [[Weapons Factory Stage]], where X must free it from a [[Hangerter]] in order to unlock its use. Once it has been unlocked, X can summon it from a {{Jp|'''Transfer Machine'''|転送機|Tensō-ki}},<ref name="CompendiumX"/> also known as a '''Ride Armor Platform''',<ref>Game manual, ''Mega Man X3''. 1996.</ref> which are located in most of the game's stages. Three [[Change Parts]] can also be found hidden throughout the game, which let X summon different customizations of the Ride Armor.
In ''[[Mega Man X3]]'', Ride Armor returns at its most complex. This Ride Armor is designated as the {{Jp|'''Ride Armor DRA-00'''|ライドアーマータイプDRA-00|Raido Āmā Taipu DRA-00}}, a highly-customizable general purpose model developed by the [[Maverick Hunters]].<ref name="CompendiumX"/><ref group="note">The English game manual for ''Mega Man X3'' gives the conflicting information that Dr. Light created this Ride Armor.</ref> It is stolen by the [[Doppler Army]] and stored in the [[Weapons Factory Stage]], where X must free it from a [[Hangerter]] in order to unlock its use. Once it has been unlocked, X can summon it from a {{Jp|'''Transfer Machine'''|転送機|Tensō-ki}},<ref name="CompendiumX"/> also known as a '''Ride Armor Platform''',<ref>Game manual, ''Mega Man X3''. 1996.</ref> which are located in most of the game's stages. Three [[Change Parts]] can also be found hidden throughout the game, which let X summon different customizations of the Ride Armor. This leads to a total of four forms: the {{Jp|'''Chimera'''|キメラ|Kimera}}, the {{Jp|'''Kangaroo'''|カンガルー|Kangarū}}, the {{Jp|'''Hawk'''|ホーク|Hōku}}, and the {{Jp|'''Frog'''|フロッグ|Furoggu}}.


The Ride Armor DRA-00 has four customizations:
{| class="wikitable"
 
|+ Ride Armor in ''Mega Man X3''
* The {{Jp|'''Chimera'''|キメラ|Kimera}}, its default state. It functions similarly to the original Civil Engineering Ride Armor, punching with its fists.
|-
* The {{Jp|'''Kangaroo'''|カンガルー|Kangarū}}, for hand-to-hand combat. It has two spiked drill fists similar to the Rabbit Ride Armor, except its charge attack instead extends a spinning drill on a chain, and it lacks the hover ability.
! Name !! Image !! Description !! Location
* The {{Jp|'''Hawk'''|ホーク|Hōku}}, for airborne applications. It has two rocket launcher arms that fire missiles, along with a back-mounted vernier thruster that grants it the hover ability of the Rabbit Ride Armor.
|-
* The {{Jp|'''Frog'''|フロッグ|Furoggu}}, for submarine applications. It hops like a frog instead of walking, and its arms are replaced with two torpedo launchers. On the ground, its hops are short and its torpedoes shoot horizontally before falling to the ground. When underwater, its hops are larger and its torpedoes gain a homing effect. Additionally, its dash is replaced with a long jump which can propel it through the water six times using its screw propellers.
| Chimera
| [[File:MMX3 - Ride Armor Chimera.png|center]]
| The Ride Armor DRA-00's default state. It functions similarly to the original Ride Armor, capable of punching with its fists.
| [[Weapons Factory Stage]]
|-
| Kangaroo
| [[File:MMX3 - Ride Armor Kangaroo.png|center]]
| A hand-to-hand combat customization. It has two spiked drill fists similar to the Ride Armor Rabbit, except its charge attack instead extends a spinning drill on a chain, and it lacks the hover ability.
| [[Giant Dam Stage]]
|-
| Hawk
| [[File:MMX3 - Ride Armor Hawk.png|center]]
| An airborne combat customization. It has two rocket launcher arms that fire missiles, along with a back-mounted vernier thruster that grants it the hover ability of the Ride Armor Rabbit.
| [[Shipyard Stage]]
|-
| Frog
| [[File:MMX3 - Ride Armor Frog.png|center]]
| A submarine combat customization. It hops like a frog instead of walking, and its arms are replaced with two torpedo launchers. On the ground, its hops are short and its torpedoes shoot horizontally before falling to the ground. When underwater, its hops are larger and its torpedoes gain a homing effect. Additionally, its dash is replaced with a long jump which can propel it through the water six times using its screw propellers.
| [[Airborne Aircraft Carrier Stage]]
|}


In [[Doppler Stage A]], the mid-boss [[REX-2000]] is a unique Ride Armor piloted by [[Mad Joey]]. Additionally, [[Vile MK-II]] again pilots Ride Armor in both of his boss battles. In the [[Vile Stage]], Vile first pilots a Ride Armor DRA-00 Kangaroo painted black, before fighting X on foot. In [[Doppler Stage B]], he pilots a brand new type of Ride Armor called the [[Goliath]], designed by [[Dr. Doppler]] expressly for combat.
In [[Doppler Stage A]], the mid-boss [[REX-2000]] is a unique Ride Armor piloted by [[Mad Joey]]. Additionally, [[Vile MK-II]] again pilots Ride Armor in both of his boss battles. In the [[Vile Stage]], Vile first pilots a Ride Armor DRA-00 Kangaroo painted black, before fighting X on foot. In [[Doppler Stage B]], he pilots a brand new type of Ride Armor called the [[Goliath]], designed by [[Dr. Doppler]] expressly for combat.


===''Mega Man X4''===
===''Mega Man X4''===
In ''[[Mega Man X4]]'', two models of Ride Armor appear, both developed by [[Repliforce]].<ref name="CompendiumX"/> Repliforce's weapons development division felt the combat potential of engineering Ride Armor models were too limited, and thus set out to create models designed purely for battle.<ref name="Saikyo Daikuzan">''[[Comic BomBom Special]] #116: Rockman X4 Saikyou Daizukan''. October 1997.</ref>
In ''[[Mega Man X4]]'', two models of Ride Armor appear, both designed by [[Repliforce]]'s weapons development division. They felt the combat potential of engineering Ride Armor models were too limited, and thus set out to create models designed purely for battle.<ref name="Saikyo Daikuzan">''[[Comic BomBom Special]] #116: Rockman X4 Saikyou Daizukan''. October 1997.</ref> They are the terrestrial {{Jp|'''Raiden'''|ライデン|Raiden}} and the aerial {{Jp|'''Eagle'''|イーグル|Īguru}}.


* The {{Jp|'''Raiden'''|ライデン|Raiden}}, a melee combat model. It was originally an experimental model, but due to the prototype's excellent performance in simulations, it was mass-produced.<ref name="Saikyo Daikuzan"/> It is equipped with a beam blade on its forearm, which can destroy certain obstacles and can be charged for a dash attack. It also has a jet booster on its back for jumping and dashing. It can be found in {{MMX4Link|Volcano}} and [[Military Train]].
{| class="wikitable"
* The {{Jp|'''Eagle'''|イーグル|Īguru}}, an aerial combat model.<ref name="Saikyo Daikuzan"/> It can Air Dash and has a stronger hover ability than previous Ride Armor, letting it freely ascend or descend almost indefinitely. It is equipped with a beam cannon, which can be charged to fire three homing energy shots. While charging it cannot walk, but it can still hover. It can be found in [[Air Force]] and [[Final Weapon 2]].
|+ Ride Armor in ''Mega Man X4''
|-
! Name !! Image !! Description !! Stages
|-
| Raiden
| [[File:MMX4 - Ride Armor Raiden.png|center]]
| A melee combat model. It was originally an experimental model, but due to the prototype's excellent performance in simulations, it was mass-produced.<ref name="Saikyo Daikuzan"/> It is equipped with a beam blade on its forearm, which can destroy certain obstacles and can be charged for a dash attack. It also has a jet booster on its back for jumping and dashing.
| {{MMX4Link|Volcano}}, [[Military Train]]
|-
| Eagle
| [[File:MMX4 - Ride Armor Eagle.png|center]]
| An aerial combat model. It can Air Dash and has a stronger hover ability than previous Ride Armor, letting it freely ascend or descend almost indefinitely.<ref name="Saikyo Daikuzan"/> It is equipped with a beam cannon, which can be charged to fire three homing energy shots. While charging it cannot walk, but can still hover.
| [[Air Force]], [[Final Weapon 2]]
|}


There are enemies simply called {{MMX4Link|Raiden}}, which are mass-produced Repliforce soldiers piloting Ride Armor Raiden. Additionally, the form [[Iris]] enters for her boss battle heavily resembles a modified Ride Armor Eagle.
There are enemies simply called {{MMX4Link|Raiden}}, which are mass-produced Repliforce soldiers piloting Ride Armor Raiden. Additionally, the form [[Iris]] enters for her boss battle heavily resembles a modified Ride Armor Eagle.


===''Mega Man Xtreme''===
===''Mega Man Xtreme''===
In ''[[Mega Man Xtreme]]'', the Ride Armor Rabbit from ''Mega Man X2'' returns with the same abilities. It can be found in [[Snowfield Stage]] and {{MMX2Link|Dinosaur Tank Stage}}, along with the returning Rideroid G enemy.
In ''[[Mega Man Xtreme]]'', the Ride Armor Rabbit from ''Mega Man X2'' returns with the same abilities, replacing the original Ride Armor in any ''Mega Man X'' stages. It can be found in [[Snowfield Stage]] and {{MMXT1Link|Dinosaur Tank Stage}}, along with the returning Rideroid G enemy.
 
{| class="wikitable" width="100%"
|+ Ride Armor in ''Mega Man Xtreme''
|-
! Name !! Image !! Description !! Stages
|-
| Rabbit
| [[File:MMXT1 - Ride Armor.png|center]]
| Functions identically to the Ride Armor Rabbit found in ''Mega Man X2''.
| {{MMXT1Link|Dinosaur Tank Stage}},<br/> [[Snowfield Stage]]
|}


===''Mega Man X5''===
===''Mega Man X5''===
Line 51: Line 112:


===''Mega Man X7''===
===''Mega Man X7''===
In ''[[Mega Man X7]]'', two new models of Ride Armor appear. Both types only appear in [[Tunnel Base]] and [[Crimson Palace]].
In ''[[Mega Man X7]]'', two unique models of Ride Armor appear: the long-ranged {{Jp|'''Gouden'''|ゴウデン|Gouden}} and the short-ranged {{Jp|'''Raiden II'''|ライデンII|Raiden II}}. Both types only appear in the stages [[Tunnel Base]] and [[Crimson Palace]].


* The {{Jp|'''Gouden'''|ゴウデン|Gouden}}, a long-range combat model. It is equipped with a machine gun cannon on its left arm, and has two missile launchers mounted on its back.
{| class="wikitable" width="100%"
* The {{Jp|'''Raiden II'''|ライデンII|Raiden II}}, a model derived from the Raiden in ''Mega Man X4''. It has four legs and a drill on one arm, increasing its grounded mobility and punching power.
|+ Ride Armor in ''Mega Man X7''
|-
! Name !! Image !! Description !! Stages
|-
| Gouden
| [[File:MMX7 - Ride Armor Gouden Flash.png|center|90px]]
| A long-range combat model. It is equipped with an automatic machine gun on its left arm, and has two missile launchers mounted on its back.
| rowspan=2 | [[Tunnel Base]], [[Crimson Palace]]
|-
| Raiden II
| [[File:MMX7 - Ride Armor Raiden II Flash.png|center|120px]]
| A close-quarters-combat model derived from Repliforce's original Raiden model. It has four legs and a drill on its right arm, increasing its grounded mobility and punch power.
|}


The [[Proto Ride]] enemy is a green, Gouden-like Ride Armor piloted by a [[Runnerbomb]]. [[Vanishing Gungaroo]] also pilots his own personal Ride Armor modeled after a mother kangaroo, called the {{Jp|'''Kangaroo Ride'''|カンガルーライド|Kangarū Raido}}.<ref name="X7 Site">(Archived) Capcom Japan official website, ''Rockman X7''. 2003. (http://www.capcom.co.jp/rockmanx7/)</ref>
The [[Proto Ride]] enemy is a green, Gouden-like Ride Armor piloted by a [[Runnerbomb]]. [[Vanishing Gungaroo]] also pilots his own personal Ride Armor modeled after a mother kangaroo, called the {{Jp|'''Kangaroo Ride'''|カンガルーライド|Kangarū Raido}}.<ref name="X7 Site">(Archived) Capcom Japan official website, ''Rockman X7''. 2003. (http://www.capcom.co.jp/rockmanx7/)</ref>


===''Mega Man X8''===
===''Mega Man X8''===
In ''[[Mega Man X8]]'', two new models of Ride Armor appear for the player to use, only available in [[Booster Forest]].
In ''[[Mega Man X8]]'', two new models of Ride Armor appear for the player to use, only available in [[Booster Forest]]. One is the {{Jp|'''Cyclops'''|サイクロプス|Saikuropusu}}, which is found by the player near the beginning of the stage. The other is the {{Jp|'''Golem'''|ゴーレム|Gōremu}}, which is normally piloted by a [[Guardroid]], but there is a small chance that defeating one will only destroy the Guardroid, allowing the player to hijack the Ride Armor.


* The {{Jp|'''Cyclops'''|サイクロプス|Saikuropusu}}, a blue model used to control electronic disasters in large facilities.<ref name="CompendiumX"/> It can punch with its fists, and has a shoulder-mounted "electric napalm gun" that can disable the [[wikipedia:Electromagnetic compatibility|EMC]] of electronics, briefly paralyzing enemies. It can also hover for a short time, and can destroy enemies and obstacles with its weight by landing on top of them.
{| class="wikitable" width="100%"
* The {{Jp|'''Golem'''|ゴーレム|Gōremu}}, a green model that is as a direct downgrade from the Cyclops. It has a claw on its left hand and a drill on its right, but no electric napalm gun. It is normally piloted by a [[Guardroid]], but there is a small chance that defeating one will only destroy the Guardroid, allowing the player to hijack the Ride Armor.
|+ Ride Armor in ''Mega Man X8''
|-
! Name !! Image !! Description !! Stages
|-
| Cyclops
| [[File:MMX8 - Ride Armor Cyclops.png|center|100px]]
| A blue model used to control electronic disasters in large facilities.<ref name="CompendiumX"/> It can punch with its fists, and has a shoulder-mounted "electric napalm gun" that can disable the [[wikipedia:Electromagnetic compatibility|EMC]] of electronics, briefly paralyzing enemies. It can also hover for a short time, and can destroy enemies and obstacles with its weight by landing on top of them.
| rowspan=2 | [[Booster Forest]]
|-
| Golem
| [[File:MMX8 - Ride Armor Golem.png|center|100px]]
| A green model that is as a direct downgrade from the Cyclops. It has a claw on its left hand and a drill on its right, but no electric napalm gun.
|}


[[Metal Valley]] has non-interactive Ride Armors working in the stage's background, and a miniature Ride Armor called a {{Jp|'''Dice'''|ダイス|Daisu}}<ref>''Mega Man X8 Official Strategy Guide''. BradyGames Publishing. 2004.</ref> that is only piloted by the [[Metall Ride]] enemies. Finally, [[Vile V]] remotely pilots a black Golem called the {{Jp|'''Devil Bear'''|デビルベア|Debiru Bea}}<ref>''Rockman X8 Kyūkyoku Complete Guide''. Capcom. 2005.</ref> for his battle in the {{MMX8Link|Sigma Palace}}. The Devil Bear itself is indestructible, and Vile must be knocked off it using [[Guard Break]] attacks to damage him.
[[Metal Valley]] has non-interactive Ride Armors working in the stage's background, and a miniature Ride Armor called a {{Jp|'''Dice'''|ダイス|Daisu}}<ref>''Mega Man X8 Official Strategy Guide''. BradyGames Publishing. 2004.</ref> that is only piloted by the [[Metall Ride]] enemies. Finally, [[Vile V]] remotely pilots a black Golem called the {{Jp|'''Devil Bear'''|デビルベア|Debiru Bea}}<ref>''Rockman X8 Kyūkyoku Complete Guide''. Capcom. 2005.</ref> for his battle in the {{MMX8Link|Sigma Palace}}. The Devil Bear itself is indestructible, and Vile must be knocked off it using [[Guard Break]] attacks to damage him.

Latest revision as of 16:16, 14 May 2024

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The Ride Armor (ライドアーマー),[1], also known as Mobile Attack Armor[2] or Robot Ride Armor,[3] is a recurring type of item in the X era, first appearing in Mega Man X. It is a large, mechanical suit of power armor that Reploids can pilot by sitting inside the torso, granting them protection and new combat abilities in exchange for a larger size and decreased mobility.

In the Games

Mega Man X

Ride Armor debuted in Mega Man X. The Ride Armor in this game is known as Civil Engineering Ride Armor (土木作業用ライドアーマー),[1] having been originally intended for heavy lifting and engineering work.[4] A green version can be found in Snow Mountain Stage, while a red version can be found in Forest Stage and Sigma Stage 2. The Armor Soldier enemies in these stages also pilot Ride Armor, but if they are spotted outside their Ride Armor, X can easily destroy them and instead hijack it for himself.

Ride Armor in Mega Man X
Name Image Description Stages
Ride Armor
MMX - Ride Armor.png
The most basic form of Ride Armor, capable of walking across spikes, jumping, dashing, and a simple punch attack. It can take a maximum of 16 hits before it begins breaking down, periodically flashing white. No more damage can be taken in this state, giving time to fight on until the Ride Armor inevitably explodes, leaving the player unscathed. Snow Mountain Stage, Forest Stage, Sigma Stage 2

Notably, Vile pilots a powerful blue Ride Armor during his boss battle at the end of Highway Stage, rendering all of X's attacks completely ineffective. Zero blows the arm off of this one, forcing Vile to retreat. He returns with an upgraded purple Ride Armor in Sigma Stage 1, with which he captures Zero and paralyzes X. This time, Zero self-destructs to completely destroy the Ride Armor, giving X a chance to defeat Vile.

Mega Man X2

In Mega Man X2, the game's Ride Armor is designated as the Ride Armor Type EG-2 Custom (ライドアーマータイプEG-2カスタム),[5] codenamed the Rabbit (ラビット).[1] This Ride Armor was intended for mine excavation, featuring spiked drills on its arms and a reinforced vernier thruster to improve its aerial mobility.[5] It can be found in Dinosaur Tank Stage and Energen Crystal Stage. The Rideroid G enemies in these stages are similar to the Armor Soldiers, as X can take their Ride Armor for himself.

Ride Armor in Mega Man X2
Name Image Description Stages
Rabbit
MMX2 - Ride Armor Rabbit.png
The Rabbit's drills improve its punching power and give it the ability to charge, causing the drills to spin before unleashing a dash punch. It can also hover through the air with its thruster, though more so for horizontal travel than vertical ascension. Dinosaur Tank Stage, Energen Crystal Stage

This game also introduced the Ride Chaser, a similar series of mechanical vehicles.

Mega Man X3

In Mega Man X3, Ride Armor returns at its most complex. This Ride Armor is designated as the Ride Armor DRA-00 (ライドアーマータイプDRA-00), a highly-customizable general purpose model developed by the Maverick Hunters.[1][note 1] It is stolen by the Doppler Army and stored in the Weapons Factory Stage, where X must free it from a Hangerter in order to unlock its use. Once it has been unlocked, X can summon it from a Transfer Machine (転送機),[1] also known as a Ride Armor Platform,[6] which are located in most of the game's stages. Three Change Parts can also be found hidden throughout the game, which let X summon different customizations of the Ride Armor. This leads to a total of four forms: the Chimera (キメラ), the Kangaroo (カンガルー), the Hawk (ホーク), and the Frog (フロッグ).

Ride Armor in Mega Man X3
Name Image Description Location
Chimera
MMX3 - Ride Armor Chimera.png
The Ride Armor DRA-00's default state. It functions similarly to the original Ride Armor, capable of punching with its fists. Weapons Factory Stage
Kangaroo A hand-to-hand combat customization. It has two spiked drill fists similar to the Ride Armor Rabbit, except its charge attack instead extends a spinning drill on a chain, and it lacks the hover ability. Giant Dam Stage
Hawk An airborne combat customization. It has two rocket launcher arms that fire missiles, along with a back-mounted vernier thruster that grants it the hover ability of the Ride Armor Rabbit. Shipyard Stage
Frog A submarine combat customization. It hops like a frog instead of walking, and its arms are replaced with two torpedo launchers. On the ground, its hops are short and its torpedoes shoot horizontally before falling to the ground. When underwater, its hops are larger and its torpedoes gain a homing effect. Additionally, its dash is replaced with a long jump which can propel it through the water six times using its screw propellers. Airborne Aircraft Carrier Stage

In Doppler Stage A, the mid-boss REX-2000 is a unique Ride Armor piloted by Mad Joey. Additionally, Vile MK-II again pilots Ride Armor in both of his boss battles. In the Vile Stage, Vile first pilots a Ride Armor DRA-00 Kangaroo painted black, before fighting X on foot. In Doppler Stage B, he pilots a brand new type of Ride Armor called the Goliath, designed by Dr. Doppler expressly for combat.

Mega Man X4

In Mega Man X4, two models of Ride Armor appear, both designed by Repliforce's weapons development division. They felt the combat potential of engineering Ride Armor models were too limited, and thus set out to create models designed purely for battle.[7] They are the terrestrial Raiden (ライデン) and the aerial Eagle (イーグル).

Ride Armor in Mega Man X4
Name Image Description Stages
Raiden
MMX4 - Ride Armor Raiden.png
A melee combat model. It was originally an experimental model, but due to the prototype's excellent performance in simulations, it was mass-produced.[7] It is equipped with a beam blade on its forearm, which can destroy certain obstacles and can be charged for a dash attack. It also has a jet booster on its back for jumping and dashing. Volcano, Military Train
Eagle
MMX4 - Ride Armor Eagle.png
An aerial combat model. It can Air Dash and has a stronger hover ability than previous Ride Armor, letting it freely ascend or descend almost indefinitely.[7] It is equipped with a beam cannon, which can be charged to fire three homing energy shots. While charging it cannot walk, but can still hover. Air Force, Final Weapon 2

There are enemies simply called Raiden, which are mass-produced Repliforce soldiers piloting Ride Armor Raiden. Additionally, the form Iris enters for her boss battle heavily resembles a modified Ride Armor Eagle.

Mega Man Xtreme

In Mega Man Xtreme, the Ride Armor Rabbit from Mega Man X2 returns with the same abilities, replacing the original Ride Armor in any Mega Man X stages. It can be found in Snowfield Stage and Dinosaur Tank Stage, along with the returning Rideroid G enemy.

Ride Armor in Mega Man Xtreme
Name Image Description Stages
Rabbit
MMXT1 - Ride Armor.png
Functions identically to the Ride Armor Rabbit found in Mega Man X2. Dinosaur Tank Stage,
Snowfield Stage

Mega Man X5

In Mega Man X5, the Ride Armor Raiden from Mega Man X4 returns with the same abilities. One can be found in Magma Stage, likely because Burn Dinorex is a former Repliforce employee, along with some of the Raiden enemies as well. Additionally, the Eagle G enemy in Zero Space Stage 1: Origin is a manifestation of a Repliforce soldier piloting a modified Ride Armor Eagle.

Mega Man Xtreme 2

In Mega Man Xtreme 2, the Ride Armor Rabbit returns again with the same abilities. It can be found in Jungle Stage and Underground Stage, where there are also enemies simply called Ride Armor who pilot Hawk-like Ride Armor models that fire missiles. Additionally, Sigma's final form, Sigma Beast, is described as a giant type of Ride Armor.[1]

Mega Man X6

In Mega Man X6, the Ride Armor Raiden from Mega Man X4 returns again. They can be found in Recycle Lab, possibly left there for disposal, where they display the unique property of preventing the Nightmare Press from crushing the player character.

Mega Man X7

In Mega Man X7, two unique models of Ride Armor appear: the long-ranged Gouden (ゴウデン) and the short-ranged Raiden II (ライデンII). Both types only appear in the stages Tunnel Base and Crimson Palace.

Ride Armor in Mega Man X7
Name Image Description Stages
Gouden
MMX7 - Ride Armor Gouden Flash.png
A long-range combat model. It is equipped with an automatic machine gun on its left arm, and has two missile launchers mounted on its back. Tunnel Base, Crimson Palace
Raiden II
MMX7 - Ride Armor Raiden II Flash.png
A close-quarters-combat model derived from Repliforce's original Raiden model. It has four legs and a drill on its right arm, increasing its grounded mobility and punch power.

The Proto Ride enemy is a green, Gouden-like Ride Armor piloted by a Runnerbomb. Vanishing Gungaroo also pilots his own personal Ride Armor modeled after a mother kangaroo, called the Kangaroo Ride (カンガルーライド).[8]

Mega Man X8

In Mega Man X8, two new models of Ride Armor appear for the player to use, only available in Booster Forest. One is the Cyclops (サイクロプス), which is found by the player near the beginning of the stage. The other is the Golem (ゴーレム), which is normally piloted by a Guardroid, but there is a small chance that defeating one will only destroy the Guardroid, allowing the player to hijack the Ride Armor.

Ride Armor in Mega Man X8
Name Image Description Stages
Cyclops A blue model used to control electronic disasters in large facilities.[1] It can punch with its fists, and has a shoulder-mounted "electric napalm gun" that can disable the EMC of electronics, briefly paralyzing enemies. It can also hover for a short time, and can destroy enemies and obstacles with its weight by landing on top of them. Booster Forest
Golem A green model that is as a direct downgrade from the Cyclops. It has a claw on its left hand and a drill on its right, but no electric napalm gun.

Metal Valley has non-interactive Ride Armors working in the stage's background, and a miniature Ride Armor called a Dice (ダイス)[9] that is only piloted by the Metall Ride enemies. Finally, Vile V remotely pilots a black Golem called the Devil Bear (デビルベア)[10] for his battle in the Sigma Palace. The Devil Bear itself is indestructible, and Vile must be knocked off it using Guard Break attacks to damage him.

Notes

  1. The English game manual for Mega Man X3 gives the conflicting information that Dr. Light created this Ride Armor.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Compendium of Rockman X. 2005.
  2. English game manual, Mega Man X2. 1994.
  3. English game manual, Mega Man X3. 1996.
  4. Kodansha Manga Hyakka #6: Rockman & Rockman X Daizukan. November 1994.
  5. 5.0 5.1 Kodansha Manga Hyakka #24: Rockman & Rockman X Himitsu Daihyakka. April 1995.
  6. Game manual, Mega Man X3. 1996.
  7. 7.0 7.1 7.2 Comic BomBom Special #116: Rockman X4 Saikyou Daizukan. October 1997.
  8. (Archived) Capcom Japan official website, Rockman X7. 2003. (http://www.capcom.co.jp/rockmanx7/)
  9. Mega Man X8 Official Strategy Guide. BradyGames Publishing. 2004.
  10. Rockman X8 Kyūkyoku Complete Guide. Capcom. 2005.