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Difference between revisions of "First Armor"

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The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''</ref>, also known as the {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''.
The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''</ref>, also known as the {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''. It also appears in ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', and various spin-off material.


==In the Games==
==In the Games==
===''Mega Man X''===
===''Mega Man X''===
The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts at the scene of his death.
The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.
* '''Head Parts:''' Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. Found in [[Sky Stage]].
 
* '''Body Parts:''' Reduces all damage received by 50%. Found in [[Forest Stage]].
{| class="wikitable mw-collapsible"
* '''Arm Parts:''' Grants X a fourth [[Charge Shot]] level. At this fourth level, the [[X-Buster]] gains the {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}} that fires a swirl of pink shots with a permeating effect. X can also charge [[Special Weapons]], which each have their own unique Charge Shot. Found in [[Factory Stage]], or granted by [[Zero]] in {{MMXLink|Sigma Stage 1}}.
! Parts !! Location !! Effect
* '''Foot Parts:''' Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them. Found in [[Snow Mountain Stage]].
|-
| Head Parts
| [[Sky Stage]]
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
|-
| Body Parts
| [[Forest Stage]]
| Reduces all damage received by 50%.
|-
| Arm Parts
| [[Factory Stage]] / {{MMXLink|Sigma Stage 1}}
| Grants X a fourth [[Charge Shot]] level. At this fourth level, the [[X-Buster]] gains the {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}}, which fires a swirl of pink shots with a permeating effect. X can also charge [[Special Weapons]], which each have their own unique Charge Shot.
|-
| Foot Parts
| [[Snow Mountain Stage]]
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
|}


===''Mega Man Xtreme''===
===''Mega Man Xtreme''===
The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]''. Its abilities are slightly different from in ''Mega Man X''.
The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]'', acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts function slightly differently.
* '''Head Parts:''' Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. Found in [[Airport Stage]].
 
* '''Body Parts:''' Reduces all damage received by 50%. Found in {{MMXLink|Volcanic Zone Stage}}.
{| class="wikitable mw-collapsible"
* '''Arm Parts:''' Grants X a fourth Charge Shot level. At this fourth level, the X-Buster again gains the Spiral Crush Buster, and X can charge Special Weapons, which each have their own unique Charge Shot. Found in {{MMXLink|Power Plant Stage}}.
! Parts !! Location !! Effect
* '''Foot Parts:''' Grants X the ability to destroy certain blocks by [[Wall Kick]]ing off of them, and increases horizontal Wall Kick distance. Found in [[Snowfield Stage]].
|-
| Head Parts
| [[Airport Stage]]
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
|-
| Body Parts
| {{MMXILink|Volcanic Zone Stage}}
| Reduces all damage received by 50%.
|-
| Arm Parts
| {{MMXILink|Power Plant Stage}}
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons.
|-
| Foot Parts
| [[Snowfield Stage]]
| Grants X the ability to destroy certain blocks by [[Wall Kick]]ing off of them, and increases his horizontal Wall Kick distance.
|}


===''Mega Man Maverick Hunter X''===
===''Mega Man Maverick Hunter X''===
The First Armor returns in the remake ''[[Mega Man Maverick Hunter X]]'', with a slight redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero.
The First Armor returns in the remake ''[[Mega Man Maverick Hunter X]]'', with a slight visual redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero.
* '''Head Parts:''' Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. Found in [[Abandoned Missile Base]].
 
* '''Body Parts:''' Reduces all damage received by 50%. Found in [[New-type Airport]].
{| class="wikitable mw-collapsible"
* '''Arm Parts:''' Grants X a fourth Charge Shot level. X can charge Special Weapons, which each have their own unique Charge Shot. However, the X-Buster's Charge Shot depends on how the Arm Parts were obtained:
! Parts !! Location !! Effect
** The {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}} is found in the Light Capsule in [[Recon Base Ruins]]. It deals three hits; either up to three targets at once, or a single target up to three times.
|-
** The {{Jp|Zero Buster||Zero Basutā}} is granted from Zero after defeating [[Vile]] in [[Sigma Palace 3]]. It deals a single hit with high power, making it effective against bosses.
| Head Parts
* '''Foot Parts:''' Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them. Found in [[Prototype Weapons Plant]].
| [[Abandoned Missile Base]]
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
|-
| Body Parts
| [[New-type Airport]]
| Reduces all damage received by 50%.
|-
| rowspan="2" | Arm Parts
| [[Recon Base Ruins]]
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons.
|-
| [[Sigma Palace 3]]
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons.
|-
| Foot Parts
| [[Prototype Weapons Plant]]
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
|}


===''Mega Man X DiVE''===
===''Mega Man X DiVE''===
In ''[[Mega Man X DiVE]]'', First Armor X appears as a playable [[Hunter Program]]. His Active Skills are Spiral Crush Buster, which functions similarly as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility.
In ''[[Mega Man X DiVE]]'', '''First Armor X''' appears as a playable [[Hunter Program]]. His Active Skills are Spiral Crush Buster, which is an extra powerful Charge Shot as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility.


===Other Game Appearances===
===Other Game Appearances===
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<references/>
<references/>


{{ArmorParts}}
{{MMX}}
{{MMX}}
{{Stub}}
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Revision as of 02:10, 16 November 2023

Armor Info
MMX - First Armor X Art.png
General information
Name(s):First Armor
Game(s):Mega Man X, Mega Man Xtreme, Mega Man Maverick Hunter X, Mega Man X DiVE
Game Info
Head Parts:Sky Stage
Body Parts:Forest Stage
Arm Parts:Factory Stage
Sigma Stage 1
Foot Parts:Snow Mountain Stage

The First Armor (ファストアーマー)[1], also known as the Armor of Light (アーマーオブライト)[2], is a set of Armor Parts obtained from the Light Capsules in Mega Man X. It also appears in Mega Man Xtreme, Mega Man Maverick Hunter X, and various spin-off material.

In the Games

Mega Man X

The First Armor debuted in Mega Man X. It is most notable for introducing the Dash function and Charge Shots for Special Weapons, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.

Parts Location Effect
Head Parts Sky Stage Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
Body Parts Forest Stage Reduces all damage received by 50%.
Arm Parts Factory Stage / Sigma Stage 1 Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster (スパイラルクラッシュバスター), which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons, which each have their own unique Charge Shot.
Foot Parts Snow Mountain Stage Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them.

Mega Man Xtreme

The First Armor returns digitally in the Mother Computer in Mega Man Xtreme, acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts function slightly differently.

Parts Location Effect
Head Parts Airport Stage Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
Body Parts Template:MMXILink Reduces all damage received by 50%.
Arm Parts Template:MMXILink Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons.
Foot Parts Snowfield Stage Grants X the ability to destroy certain blocks by Wall Kicking off of them, and increases his horizontal Wall Kick distance.

Mega Man Maverick Hunter X

The First Armor returns in the remake Mega Man Maverick Hunter X, with a slight visual redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero.

Parts Location Effect
Head Parts Abandoned Missile Base Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
Body Parts New-type Airport Reduces all damage received by 50%.
Arm Parts Recon Base Ruins Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons.
Sigma Palace 3 Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons.
Foot Parts Prototype Weapons Plant Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them.

Mega Man X DiVE

In Mega Man X DiVE, First Armor X appears as a playable Hunter Program. His Active Skills are Spiral Crush Buster, which is an extra powerful Charge Shot as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility.

Other Game Appearances

References

  1. Mega Man X DiVE
  2. Marvel vs. Capcom: Infinite

Template:ArmorParts

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