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{{Armor Infobox
{{Armor Infobox
| name = First Armor
| image = [[File:MMX - First Armor X Art.png|280px]]
| image = [[File:MMX - First Armor X Art.png|300px]]
| caption = Artwork from ''Mega Man X''.
| caption1 = Artwork from ''Mega Man X''.
| names = First Armor, Normal Armor, Armor of Light
| names = First Armor, Armor of Light
| appearances = ''[[Mega Man X]]'', ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', ''[[Mega Man X DiVE]]''
| appearances = ''[[Mega Man X]]'', ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', ''[[Mega Man X DiVE]]''
| headloc = [[Sky Stage]] (''X1'')<br/>[[Airport Stage]] (''Xtreme'')<br/>[[Abandoned Missile Base]] (''MHX'')
| headloc = <small>'''X1''': {{MMXLink|Sky Stage}}<br/>'''XT1''': {{MMXT1Link|Sky Stage}}<br/>'''MHX''': [[Abandoned Missile Base]]<small>
| bodyloc = [[Forest Stage]] (''X1'')<br/>{{MMXILink|Volcanic Zone Stage}} (''Xtreme'')<br/>[[New-type Airport]] (''MHX'')
| bodyloc = <small>'''X1''': [[Forest Stage]]<br/>'''XT1''': {{MMXT1Link|Volcanic Zone Stage}}<br/>'''MHX''': [[New-type Airport]]<small/>
| armloc = [[Factory Stage]] (''X1'')<br/>{{MMXILink|Power Plant Stage}} (''Xtreme'')<br/>[[Recon Base Ruins]] (''MHX'')
| armloc = <small>'''X1''': {{MMXLink|Factory Stage}}<br/>'''XT1''': {{MMXT1Link|Power Plant Stage}}<br/>'''MHX''': [[Recon Base Ruins]]<small/>
| footloc = [[Snow Mountain Stage]] (''X1'')<br/>[[Snowfield Stage]] (''Xtreme'')<br/>[[Prototype Weapons Plant]] (''MHX'')
| footloc = <small>'''X1''': [[Snow Mountain Stage]]<br/>'''XT1''': [[Snowfield Stage]]<br/>'''MHX''': [[Prototype Weapons Plant]]<small/>
}}
}}


The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''</ref>, also known as the {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''. It also appears in ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', and various spin-off material.
The {{Jp|'''First Armor'''|ファストアーマー|Fasuto Āmā}}<ref>''Mega Man X DiVE''. 2020.</ref>, also known as the {{Jp|'''Normal Armor'''|ノーマルアーマー|Nōmaru Āmā}}<ref>Armor Parts, ''Compendium of Rockman X''. 2005. p. 180.</ref> or {{Jp|'''Armor of Light'''|アーマーオブライト|Āmā Obu Raito}}<ref>''Marvel vs. Capcom: Infinite''. 2017.</ref>, is a set of [[Armor Parts]] obtained from the [[Light Capsule]]s in ''[[Mega Man X]]''. It also appears in ''[[Mega Man Xtreme]]'', ''[[Mega Man Maverick Hunter X]]'', and various spin-off material.


==In the Games==
==In the Games==
===''Mega Man X''===
===''Mega Man X''===
The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.
The First Armor debuted in ''[[Mega Man X]]''. It is most notable for introducing the [[Dash]] function and [[Charge Shot]]s for [[Special Weapon]]s, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is placed in such a way that it is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
! Parts !! Location !! Effect
! Parts !! Icon !! Location !! Effect
|-
|-
| Head Parts
| Head Parts
| [[File:MMXC - Head Parts (X1).png|center]]
| {{MMXLink|Sky Stage}}
| {{MMXLink|Sky Stage}}
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. It also protects X from falling rocks in certain areas.
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. It also protects X from falling rocks in certain areas.
|-
|-
| Body Parts
| Body Parts
| [[File:MMXC - Body Parts (X1).png|center]]
| [[Forest Stage]]
| [[Forest Stage]]
| Reduces all damage received by 50%.
| Reduces all damage received by 50%.
|-
|-
| Arm Parts
| Arm Parts
| [[Factory Stage]] / {{MMXLink|Sigma Stage 1}}
| [[File:MMXC - Arm Parts (X1).png|center]]
| Grants X a fourth [[Charge Shot]] level. At this fourth level, the [[X-Buster]] gains the {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}}, which fires a swirl of pink shots with a permeating effect. X can also charge [[Special Weapons]], which each have their own unique Charge Shot.
| {{MMXLink|Factory Stage}} / {{MMXLink|Sigma Stage 1}}
| Grants X a fourth [[Charge Shot]] level. At this fourth level, the [[X-Buster]] gains the {{Jp|Spiral Crush Buster|スパイラルクラッシュバスター|Supairaru Kurasshu Basutā}},<ref>''[[Kodansha Manga Hyakka]] #34: Rockman X Chō Hyakka''. April 1996.</ref> which fires a swirl of pink shots with a permeating effect. X can also charge [[Special Weapons]], which each have their own unique Charge Shot.
|-
|-
| Foot Parts
| Foot Parts
| [[File:MMXC - Foot Parts (X1).png|center]]
| [[Snow Mountain Stage]]
| [[Snow Mountain Stage]]
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
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===''Mega Man Xtreme''===
===''Mega Man Xtreme''===
The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]'', acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts function slightly differently.
The First Armor returns digitally in the [[Mother Computer]] in ''[[Mega Man Xtreme]]'', acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts are given a slightly different function.


{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
! Parts !! Location !! Effect
! Parts !! Icon !! Location !! Effect
|-
|-
| Head Parts
| Head Parts
| {{MMXILink|Sky Stage}}
| [[File:XT1 - Head Parts.png|center]]
| {{MMXT1Link|Sky Stage}}
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
|-
|-
| Body Parts
| Body Parts
| {{MMXILink|Volcanic Zone Stage}}
| [[File:XT1 - Body Parts.png|center]]
| {{MMXT1Link|Volcanic Zone Stage}}
| Reduces all damage received by 50%.
| Reduces all damage received by 50%.
|-
|-
| Arm Parts
| Arm Parts
| {{MMXILink|Power Plant Stage}}
| [[File:XT1 - Arm Parts.png|center]]
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons.
| {{MMXT1Link|Power Plant Stage}}
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirling pink shot with increased damage. X can also charge Special Weapons.
|-
|-
| Foot Parts
| Foot Parts
| [[File:XT1 - Foot Parts.png|center]]
| [[Snowfield Stage]]
| [[Snowfield Stage]]
| Grants X the ability to destroy certain blocks by [[Wall Kick]]ing off of them, and increases his horizontal Wall Kick distance.
| Grants X the ability to destroy certain blocks by [[Wall Kick]]ing off of them, and increases his horizontal Wall Kick distance.
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{| class="wikitable mw-collapsible"
{| class="wikitable mw-collapsible"
! Parts !! Location !! Effect
! Parts !! Icon !! Location !! Effect
|-
|-
| Head Parts
| Head Parts
| [[File:MHX - Head Parts Icon.png|center]]
| [[Abandoned Missile Base]]
| [[Abandoned Missile Base]]
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
| Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
|-
|-
| Body Parts
| Body Parts
| [[File:MHX - Body Parts Icon.png|center]]
| [[New-type Airport]]
| [[New-type Airport]]
| Reduces all damage received by 50%.
| Reduces all damage received by 50%.
|-
|-
| rowspan="2" | Arm Parts
| rowspan="2" | Arm Parts
| rowspan="2" | [[File:MHX - Arm Parts Icon.png|center]]
| [[Recon Base Ruins]]
| [[Recon Base Ruins]]
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons.
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons.
|-
|-
| [[Sigma Palace 3]]
| {{MHXLink|Sigma Palace 3}}
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons.
| Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons.
|-
|-
| Foot Parts
| Foot Parts
| [[File:MHX - Foot Parts Icon.png|center]]
| [[Prototype Weapons Plant]]
| [[Prototype Weapons Plant]]
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
| Grants X the ability to [[Dash]], and to destroy certain blocks by [[Wall Kick]]ing off of them.
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* In ''[[Street Fighter × All Capcom]]'', First Armor X appears as an obtainable character.
* In ''[[Street Fighter × All Capcom]]'', First Armor X appears as an obtainable character.
* In ''[[Army Men Strike]]'', X equips his First Armor when he is promoted.
* In ''[[Army Men Strike]]'', X equips his First Armor when he is promoted.
==Other Media==
* In the ''[[Rockman X (manga)|Rockman X]]'' manga, X equips parts of the First Armor as he fights the eight Mavericks, fully assembling the armor when Zero gives him his Arm Parts.
==Behind the Scenes==
===Developer Commentary===
:"We were working on this at a time when RPGs were exploding onto the market. The whole idea of experience points and additional powers according to your character's level was becoming mainstream. Then there was Mega Man, which was still a more classic representation of the action game genre. I started to fell that Mega Man was not shining as brightly in this light. That's why we wanted to bring in more power-ups. As far as weapons were concerned, Mega Man always had the "get new weapons by defeating enemies" system going, so we wanted to add another form of powering up. This train of thought led us to armor parts that enhance your character." - (Keiji Inafune)<ref name="MM25">''MM25: Mega Man & Mega Man X Official Complete Works''. 2013.</ref>
:"Yeah, I remember we were like, 'But what's the head piece armor parts going to do? Give him the ability to perform a headbutt move?' (laugh)" - (Hayato Kaji)<ref name="MM25"/>
== Gallery ==
=== ''Mega Man X'' ===
<gallery>
MMX - First Armor X Alt Art.png | First Armor X in ''Mega Man X''.
MMX - First Armor X Art.png | First Armor X in ''Mega Man X'' (alternative shading).
MMX - First Armor X 2 Art.png | First Armor X in ''Mega Man X''.
MMX - X and Zero Art.png | First Armor X and Zero in ''Mega Man X''.
MMX - First Armor X Foot Parts Art.png | X using the Foot Parts (Dash) in ''Mega Man X''.
MMX - First Armor X Body Parts Art.png | X using the Body Parts (defense) in ''Mega Man X''.
MMX - First Armor X Head Parts Art.png | X using the Head Parts (Headbutt) in ''Mega Man X''.
MMX - First Armor X Buster Parts Art.png | X using the Arm Parts (Spiral Crush Buster) in ''Mega Man X''.
MMX - First Armor X Concept.png|Concept art (front) from ''Mega Man X''.
MMX - First Armor X Concept 2.png|Concept art (back) from ''Mega Man X''.
</gallery>
=== Other Games & Media ===
<gallery>
MMXT1 - First Armor X Art.png | First Armor X in ''Mega Man Xtreme''.
MHX - First Armor X Art.png | First Armor X in ''Mega Man Maverick Hunter X''.
MMXD - First Armor X Art.png | First Armor X in ''Mega Man X DiVE''.
</gallery>


==References==
==References==
<references/>
<references/>


{{ArmorParts}}
{{XArmors}}
{{MMX}}
{{MMX}}
{{Stub}}
{{Stub}}

Latest revision as of 04:18, 22 April 2024

Armor Info
MMX - First Armor X Art.png
Artwork from Mega Man X.
General information
Name(s):First Armor, Normal Armor, Armor of Light
Game(s):Mega Man X, Mega Man Xtreme, Mega Man Maverick Hunter X, Mega Man X DiVE
Game Info
Head Parts:X1: Sky Stage
XT1: Sky Stage
MHX: Abandoned Missile Base
Body Parts:X1: Forest Stage
XT1: Volcanic Zone Stage
MHX: New-type Airport
Arm Parts:X1: Factory Stage
XT1: Power Plant Stage
MHX: Recon Base Ruins
Foot Parts:X1: Snow Mountain Stage
XT1: Snowfield Stage
MHX: Prototype Weapons Plant

The First Armor (ファストアーマー)[1], also known as the Normal Armor (ノーマルアーマー)[2] or Armor of Light (アーマーオブライト)[3], is a set of Armor Parts obtained from the Light Capsules in Mega Man X. It also appears in Mega Man Xtreme, Mega Man Maverick Hunter X, and various spin-off material.

In the Games

Mega Man X

The First Armor debuted in Mega Man X. It is most notable for introducing the Dash function and Charge Shots for Special Weapons, which would later become staples of the series. It is also unique because, in a regular playthrough, the player must obtain at least two of the Armor Parts: the Light Capsule for the Foot Parts is placed in such a way that it is unavoidable, while Zero ensures the player has Arm Parts by giving them his if they don't have them at the scene of his death.

Parts Icon Location Effect
Head Parts
MMXC - Head Parts (X1).png
Sky Stage Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them. It also protects X from falling rocks in certain areas.
Body Parts
MMXC - Body Parts (X1).png
Forest Stage Reduces all damage received by 50%.
Arm Parts
MMXC - Arm Parts (X1).png
Factory Stage / Sigma Stage 1 Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster (スパイラルクラッシュバスター),[4] which fires a swirl of pink shots with a permeating effect. X can also charge Special Weapons, which each have their own unique Charge Shot.
Foot Parts
MMXC - Foot Parts (X1).png
Snow Mountain Stage Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them.

Mega Man Xtreme

The First Armor returns digitally in the Mother Computer in Mega Man Xtreme, acting mostly the same. Since X already has the Dash by default in this game, his Foot Parts are given a slightly different function.

Parts Icon Location Effect
Head Parts
XT1 - Head Parts.png
Sky Stage Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
Body Parts
XT1 - Body Parts.png
Volcanic Zone Stage Reduces all damage received by 50%.
Arm Parts
XT1 - Arm Parts.png
Power Plant Stage Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which fires a swirling pink shot with increased damage. X can also charge Special Weapons.
Foot Parts
XT1 - Foot Parts.png
Snowfield Stage Grants X the ability to destroy certain blocks by Wall Kicking off of them, and increases his horizontal Wall Kick distance.

Mega Man Maverick Hunter X

The First Armor returns in the remake Mega Man Maverick Hunter X, with a slight visual redesign and rearranged Light Capsule locations. Additionally, the Arm Parts differ based on whether the player got them from the Light Capsule or from Zero.

Parts Icon Location Effect
Head Parts
MHX - Head Parts Icon.png
Abandoned Missile Base Grants X the ability to destroy certain blocks by jumping into them from below, headbutting them.
Body Parts
MHX - Body Parts Icon.png
New-type Airport Reduces all damage received by 50%.
Arm Parts
MHX - Arm Parts Icon.png
Recon Base Ruins Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Spiral Crush Buster, which can hit a single target up to three times. X can also charge Special Weapons.
Sigma Palace 3 Grants X a fourth Charge Shot level. At this fourth level, the X-Buster gains the Zero Buster, which deals increased damage in one hit. X can also charge Special Weapons.
Foot Parts
MHX - Foot Parts Icon.png
Prototype Weapons Plant Grants X the ability to Dash, and to destroy certain blocks by Wall Kicking off of them.

Mega Man X DiVE

In Mega Man X DiVE, First Armor X appears as a playable Hunter Program. His Active Skills are Spiral Crush Buster, which is an extra powerful Charge Shot as usual, and Headbutt, which weaponizes the Head Parts into a rising physical attack rather than a utility.

Other Game Appearances

Other Media

  • In the Rockman X manga, X equips parts of the First Armor as he fights the eight Mavericks, fully assembling the armor when Zero gives him his Arm Parts.

Behind the Scenes

Developer Commentary

"We were working on this at a time when RPGs were exploding onto the market. The whole idea of experience points and additional powers according to your character's level was becoming mainstream. Then there was Mega Man, which was still a more classic representation of the action game genre. I started to fell that Mega Man was not shining as brightly in this light. That's why we wanted to bring in more power-ups. As far as weapons were concerned, Mega Man always had the "get new weapons by defeating enemies" system going, so we wanted to add another form of powering up. This train of thought led us to armor parts that enhance your character." - (Keiji Inafune)[5]
"Yeah, I remember we were like, 'But what's the head piece armor parts going to do? Give him the ability to perform a headbutt move?' (laugh)" - (Hayato Kaji)[5]

Gallery

Mega Man X

Other Games & Media

References

  1. Mega Man X DiVE. 2020.
  2. Armor Parts, Compendium of Rockman X. 2005. p. 180.
  3. Marvel vs. Capcom: Infinite. 2017.
  4. Kodansha Manga Hyakka #34: Rockman X Chō Hyakka. April 1996.
  5. 5.0 5.1 MM25: Mega Man & Mega Man X Official Complete Works. 2013.

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